What you have done is great, I love viewing each of these designs. Would make an awesome wall paper if and or when you decide to create all the decepticons and autobots. Is this your mission? These look like fun to make! *goes to check out your site*. C&C: When i glanced over the diffuse I said to myself it doesn't read as…
"BAYSPLOSION!" ha! I'll only go see it if: Labeouf gets more screen time then all the transformers put together. With an actor that has such theatrical reach, you have to leverage his full potential! Labeouf gets pinned to the ground at least 3 more times and then manages to scramble out of the way when something distracts…
I have started to listen to this when i work. [ame=" https://www.youtube.com/watch?v=_TWoS11oElo&feature=related"]Deceptikon - Copy The Floppy - YouTube[/ame]
First up: Test-baking diffuse and normal maps in Maya 2014. I'm testing the diffuse map baking for a G1 Transformers project in which I intend to model high-poly versions, face-colour the models, then bake the colour information onto the low-poly models. If I'm correct, this should give crisp, reference accurate results…
Hello polycounters! This will be my first entry into my own sketchbook. Though I'm primarily interested in 3D modeling, particularly of the high-res hard-surface variety, I'm hoping to improve my basic concept art skills into something a bit more refined, since I concede it's a weak point of mine. My aim to try and post…
More stuff on my end. I will take screengrabs of the environment I worked on as soon as the game finishes downloading from Steam. I also am awful at taking screenshots. Especially in Maya so i just threw the hipolies in Zbrush. Don't judge me too harshly. I somehow lost the lopoly Nemesis..ugh. I will try getting it back…
Hey guys, thanks again for the mad props! Dracowyr - We used a pretty "unique" shader and material setup. I'm not entirely sure what the rules are about showcasing some of the texture maps or wireframes, but I'll see what I can do. Paul - haha I will say that Magnus did some really great work on the weapons he did. Half…
Hey, welcome to my thread on a Transformers project! I'm hoping by the end I'm going to have a functional and great looking Decepticon to show off with. Any criticism is welcomed on getting this to be the best that it can be. So without further ado lets begin. I sketched some really rough stuff on my favourite G1 character…