This is a duplicate of this thread : http://polycount.com/discussion/193200/spp-file-corrupted-after-assigning-substancepainter-to-it-as-default-program
thanks guys , another update shot . trying to keep a clear view of what it might end up looking like. think i`m going to do a testmesh with just the headplate to already test materials and surfacedetails inside of substancepainter
Creating Hellboy (Zbrush/Substance Painter/Maya) Timelapse + Notes Learn on https://www.wingfox.com/c/9026_2670_27637 1. Modeling, Sculpting, Surfacing and UV unwrapping is done in Zbrush. 2. Texturing is done in Substance Painter. 3. And finally Xgen Grooming, shading and rendering is done in Maya. #zbrush #maya…
3D Character Artist, 3D Generalist Professional 3D Artist offering high-quality modeling services. With experience in the industry, I specialize in creating detailed and optimized models for games and real-time applications. Artstation: https://www.artstation.com/joetopia…
Does anyone know what kind of clone-stamp or healing brush featurs Mari/SubstancePainter/3D-Coat have to fix up seams between UV islands on a model textured in DDO?
ant1fact, I had the same problem with SubstancePainter 2018.1.1. Installing SP 2018.2.1 helped me to fix it ( i just removed generator, that creates height and then create it again and it's fixed). Also try to sort your layers in folders, and put objects that creates height into one folder, and object's that shouldn't…
Is this normal ? We recently acquired the substance database which I extracted the sbsar files to doucments>substancepainter>materials. Everytime I boot up painter it takes 15-25 minutes to load the shelf.
Well ... because. I am not being ironic or sarcastic here. If you are judging what to learn and how to learn it based only on what *appears* to be the norm to you from the outside, chances are, you'll likely be wasting time. Because by definition, as a beginner, you can't guess things. I can gurantee you that someone…
Hello My name is Hasan and I am a freelance Character Artist. I specialize in modeling/sculpting/texturing of realistic and stylized characters/creatures . I am available for freelance at the moment Software : Zbrush, Maya , SubstancePainter , Marvelous Designer , Photoshop Portfolio : https://www.artstation.com/artoras…