There are a LOT of studios in and around London. Probably in the region of 40-50, and at least 10 AAAs. Edit: http://gamedevmap.com/index.php?tool=location&query=South%20East heh.
(moved from 3D Art Showcase to Technical Talk) Good luck extracting the models. A quick search seems to indicate there are tools to query character models here https://www.rdr2mods.com/downloads/rdr2/tools/45-openiv/
Yup. That's the problem right there. Are you laumching from cmd or from Maya itself? Guess it wouldn't hurt to put the following code in your userSetup.mel; if(!`pluginInfo -query -l -n Mayatomr`) loadPlugin "Mayatomr";
If this is in Maya you can query your pivot positions, and then figure out the differences in object transforms vs Scale transforms. xform -q -ws -t pCube.scalePivot Gets the position of the scale Pivot in world space.
hmm- I should probably implement a media query for mobile devices so It can load a different layout. Mike- How much is being cut off? Can you still see all columns?
Updated the search results page- this is what you get when you type in a search query or you start stacking up categories/tags with the search pane. I'll probably make "show 10" the default though.
Hello, So the character (3DS Max) I have is rigged(biped) and ready to animate and will be exported to PlaystationMobile for the vita, however how do I go about rigging/attaching/animating the characters armour/clothing that he will be having on top of him?
Thanks! Crap. So many maps... Do you know where I can find examples of gloss maps versus spec... and come to think of it, emissive as well. Google isn't being very kind to my queries