I dun made this also Ive got some screenshots ingame here - http://imgur.com/gallery/PSvw9 and an interactive Panorama here: http://wireframebox.com/dayz/panorama/twilight/ I know its not gameart but i also did some youtube vids here I made a settings guide to help people make DayZ run fast http://youtu.be/RWuvexH4v68 and…
I've recorded some video that I need to edit together to give you a taste of the two games. Basically it's a new genre of game and right now DayZ and the WarZ are the only entries. shitty vidya because I haven't done anything with digital video in roughly 10 years. [ame=" https://www.youtube.com/watch?v=kEDnm2c9pX0"]A…
'budget conscious' 'getting back into racing sims' did you think that through? :D also DayZ - because no other game gives me that many ways to ruin my friend's evening
Hello everyone! I'm a bit ashamed I didn't join here much earlier. =) My name is Ondrej Malota, and I work as an environment modeler creating highly optimized architectural 3D assets for American Truck Simulator.
Before that, I built for 5 years anatomical 3D assets for Human Anatomy VR and recently a few digital sculpts…
Day3: Hej ja han behöver ett skägg. ☺ As for the length of the legs, I went with the proportions of a toddler which is 5 heads tall, looks somewhat accurate if you look at most illustrations but there are exceptions and they're sometimes smaller. Haven't really started on the face yet, will have to find some good reference…
the robot is full of shit in this instance I'm afraid (unless the feature has been added since 9.x) you can poop out various things if you just want an outline but wireframe isn't one of them. if the update installs before the Dayz mods download I'll check in latest and post back here
Day3: Cleaning up! Not as much time today but I wanted to polish it off for now and come back in a couple weeks, after I stew on it a little. I doubled the length and added slight variations to try and make it look less "cycle-y". I may still be a little too subtle with some changes. I tilted his head a little so it looks…