WIP "Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
Started to learn 3dmodeling and sculpting couple of weeks ago. This is the item i am learning with and still working on. Supposed to be a dota2 tidehunter weapon one day. texturing is not working out as intended so far ^^