i think the question 'does it matter' could be said about a million things that we're doing in next gen games. I do however always promote the usage of color in spec maps, just because it does help at a bit of detail to your objects. I remember one good use a few months back was to add metal flakes to some stonework. The…
If youre working "next gen" and getting most of your detail information from your high rez zbrush model (by doing an AO bake) then seams are less of an issue. You can do your color procedurally, and texture overlays will take care of surface detail...you may have to clean these a little by just making sure there aren't…
I think if you come back and pimp those two guys with normal maps, spec maps, emissive/glow, and environment maps(for the glass bits) you will get alot better response. What you have rite now is a better fit with last gen games. Pushing your stuff to being on par with whats in crysis will go along way for recruiting and…
Looks awesome probebly one of thee best and most realistic low poly realistic characters I have seen including those in Half Life 2 .. nice work ! The expressions on the face are very nice also... edit * Yeah a wire would be nice that head is flawless for a realtime character . I'd love to see what you could do trying to…
[ QUOTE ] Maybe it's your TV Vass. Send me your Xbox Vass and I can see if it works. [/ QUOTE ] hehehe Nah, I tried it on my HDTV, my SDTV and my PC LCD - all the same issue. I think the update for Outfit caused some issue with my first-gen hardware (got it day-1). So I returned it for a new one today (they only had…
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Hey guys, Heres a personal project ive been working on in my free time. I stumbled across the knowledge that Max Von Sydow wore prosthetics during The Exorcist and figured it might be interesting to seem him in that same role now that he is a comparable age to that of his move counterpart. I wanted to experiment doing…
click for wires been cranking these out to try some stuff with modeling + baking otherwise current-gen stuff for a lower spec than usual, and to try some scripted hotkeys as described here and to focus on speed in general. each one was averaging about 3 hours for hp through bake which is fairly good. i wasnt sharing parts…
Hey guys, I've recently finished my final university project. Eventually I'd like to go back to this and rework some parts I feel are lacking so any crit is very welcome. With this project I aimed for current gen tech limits and aimed to learn as many softwares and workflows as possible. I have used 3ds Max, Marvelous and…