hello, which one of these plugins for hair,fur would be the best solution for a 3dsmax user and why? Are there any specific system requirements for those plugins?
Yeah this stuff is really interesting - if I am not mistaken this could be fed directly into an old CAM/CAD system, since the patch/NURBS surface could be directly interepreted as a toolpath at any desired finesse. Whereas if it was made in polies or sculpt it would have to be subdivided down to the millions of polies…