Hey there, this is Ben (Makkon)'s big brother Nate... So I've taken a very long time to get this all pretty much finalized, but I really do appreciate all the input. Hopefully you guys don't mind the thread necromancy. DATA: I've pretty much decided to go with an SSD because we'd like to do it right the first time, and Ben…
[ QUOTE ] make up for lost time and that when i work 12+ hours, they're getting 12+ hours of work from me and not 8. [/ QUOTE ] Well it sounds like you really love what you are doing and you have no life.. Just remember, "All work and no play makes Jack a dull boy". [ QUOTE ] acc, me working late isn't an every day thing.…
1. Hm as for UV. That also happened to me. I uv the mesh in rizom-uv to check it out. Whenever I imported the mesh the UV was broken but when I re-imported the mesh the UV was as good as it was in rizom-uv. I don't know what the problem is. 2. About using less support loops. I wanted to have smooth areas in those areas,…
good point for sculpt centric builds/concentration. But considering most art creatives with such a 3D concentration have many other artistic visual interests? Even audio/music and design pursuits ( unless my bias is way off ) I imagine as much would be relevant for most? Particularly since Unreal seems to be full steam…
Haha, nice Yozora, spot on! :) I'm gearing up to starting a WIP thread for my big project. It's a medium to large environment and a big part of my degree, so obviously I want to fish for replies and crits! Here's what I've been thinking in the run up to it: * Don't post too soon! Lot's of begginner artists post something…
Hey everyone, so I just played my 9th and 10th league of legends games ever, after not having played for a year and noticed that a lot of the effects in the game go very quickly and there's hardly any charge times. So, my take on the intent of separating effects into 'charge, attack, impact' is not as exaggerated as some…
You two are absolutely correct, self regulation is obviously better than a government review system (which wouldn't be legal in the united states anyway). The ESRB is pretty much exactly like the film rating system, you can draw parallels from consoles being like movie theatres being like consoles, most theatres (besides…
Going to post the props I make for my scenes here. Likely untextured and gray, but seeing as how I don't post them specifically in my P&P posts this seems like a good place for them. As highpoly versions get made I'll update this with those as well. On top of just showing the work I'd like to talk a bit about what I was/am…
RECRUITMENT: Concept Artist / 3D Artist / Texture Artist / Programmer A 3D remake of the acclaimed retro adventure game 5daysrecruitment@gmail.com Story Genre (style): Supernatural Thriller Game Genre: First Person Adventure Game Engine: Source (HL2/Dark Messiah/Portal) from Valve Log Line / Scenario: A solitary cat…
It would be great to have some longtime Polycount members to join the official judges for the BRAWL2 contest. Anyone interested in helping out, who has been a member for at least 5 years? We will also have community voting, but a few experienced members as judges would also be great. We could go direct to you, asking in…