The proportions in the concept are fairly consistent when it comes to aligning decorative and structural elements. On the upper staircase the stringers and mill work land almost directly on top of where posts would go on either side of the opening in the wall assembly underneath the second floor. The panel work covering…
Hi guys, as my graduation work for college I'll be trying my hand at some volumetric clouds in unreal. I'll be posting my new progress here, as well as what I've got so far, feel free to comment or ask whatever. My initial test was to just place some particle systems in a cloud shape. This wasn't bad but it didn't have a…
You can use a bonfire Ascetic to move a zone into NG+ mode and reset the enemy spawns. It's a pretty cool feature. Don't be afraid to use those, there's plenty you can get, and there are some things you can only get in NG+ mode or after using a bonfire ascetic. I don't think the limited enemy spawns is ONLY to limit…
I don't know about you people but I despise Dan as the Trial dummy. His upper hit box moves back and forth too much. It makes getting the Focus Attacks into whatever else really frustrating. Most of the time it sends him into the air, the rest of the time he stays on the ground like he's supposed to. I've tried to see if…
The Mexilorian #3dprint and paint the #blasphemous #helmet I made with #zbrush and #maya get the model at Cults. https://bit.ly/3EiK7i2 #cosplay #cosplayers #3d #3dart #3dartist #hardsurface #gameart #3dmodel #gothic #armor #medieval #fantasy #fanart #spain #indiegame #mask #Halloween #videogames
Wow, I took a deeper look inside 3d max , asked chatGPT a few questions and looks like they completely killed that baking camera extra options of Armold in 3dmax . What's left is only RTT dialog with pretty limited choises . So no ray cast though alpha clip. No cryptomatte bake. No ray origin shifting . It's a crazy thing.…
Sometimes it feels like no progress is being made, but I thought it'd be interesting to make a gif of progress made over the span of a year with human faces. The older work is genuine nightmare fuel, though it's interesting to see how my brain perceived; it saw but it never understood. Maybe another month of this before I…
Does this happen at a vertex in the spline? If so, maybe check if it's actually two vertices. Flipping is common (like 180 degrees around the long axis) but this 90 degree angle looks odd. Maybe post the file if you can. Save it back to the oldest max version it lets you. Edit: Sorry, hadn't seen your latest reply. Groups…
Some changes. I noticed the issues at neck area and I will fix it next time. And spins (sorry for low quality) https://michalo.sirv.com/Spins/flowers tt 01/flowers tt 01.spin https://michalo.sirv.com/Spins/flowers tt 02/flowers tt 02.spin