I use obj for everything too, regardless of which app I'm using. Max, XSI, Maya, Silo, ZB, Mud, UVLayout - doesn't matter. It works so I keep using it.
FreeCommander (free) Better alternative to Windows explorer. Has built in support for .psd/.tga thumbs, dual pane layout, tabs, FTP, bookmarks and you can save "layouts". For example I have a saved several different layouts so far which does; 1: "default" layout with 2 panes directed to my 2 most used directories 2: "FTP"…
Hey thanks for the feedback! I really like your idea of doing a foreground/midground/background layout. I definitely appreciate the paintover and the thoughtful critiques. But yeah, I totally agree going further with the background would be much more visually interesting. Thank you again!
You could also try headus' UVLayout, which is fantastic. The only drawback is that you have additional exporting / importing to do, but other than that it's really easy to use, and really fast. http://www.uvlayout.com/
Looking nice so far. How does it look in a real-time renderer? I wouldn’t expect low-poly in a raytraced renderer unless it was for distance use, like an aerial city shot or something. Also curious to see a wireframe, and the UV layout.
Ah thanks! I'm still looking for a bit of time to have another look at the UVLayout plugin. I tried it on ZB4R4 and it didn't seem to work! A Roadkill plugin should be easy to do as well :)
i meant to see your UVlayout with the texture. padding adds a border around the edges of UV shells when baking the texture and helps with mipmapping artifacts which could be causing your issue.
Learned UVLayout during the process of this unwrap. Being able to manage UVs in a new way has been exciting and I’m eager to make more use of it. Two and a half 4k maps: Blog
A updated version. I decided to go with the Tudor version with no bump at the backboot. Geometry and texture updated. till WIP and black parts are untextured. UVlayout on the chassi (resized for better view): WIRE: Blueprint:
Hello. I am 3d modeller and i want to join some game team/project. My portfolio: http://olmax3d.wix.com/index skills:Zbrush, 3d max, Photoshop, 3d coat. UVlayOut skype: olmaxandolmax