Since my parents are from middle east and there, parents see either a doctor or an engineer in their children. Dad: " So you plan on wasting your entire life in this." mom: " Dont you realize that this doesnt get you anywhere?" Others (Not related): " So what sort of games are you planning to work on? I hear its big money…
50% hard work and 50% genetics. both my parents are traditional artists and it would be very arrogant of me to take all credit myself. from a young age i been able to draw, recognize shapes better and use color better than most of my friends in school without any training or coaching from anyone, not even my parents. it…
Alright dude, to fix the problem with the joints not following properly, use a parent constrain instead of an orient constrain. for the controllers deforming when you rotate, you need to freeze the scale on all the parent groups. and i mean all of them. doing this on just the hip solves the problem, but its a good habit to…
Hello. So I am new to this. Am working on a project in unity while make 3d characters in maya. As far as I could google the proper way to export an animated character is to separately send skeleton, animations and meshes. Hence it all must be separate in hierarchy. How to properly attach a group with weapons to an animated…
All good - as long as the DEL key behavior is not the only reason to update (there are plenty of reasons, really). Because you can definitely change that in 2.83. At any rate - whatever version you decide to update to it wouldn't hurt to go into Preferences - Keymap and look for outliner.delete as 'Name' and activate the…
Unfortunately I don't have stuff to re-use since this old computer is going to stay at my parent's place (where I am now) and the new one is going to my new room in Utrecht. And this monitor is still a 17 inch massive brainfryer. I guess I'm gonna go see my brother soon and browse this website together with him. (It's…
[ QUOTE ] I think the greatest thing you can do as a parent is give the child options and then support it 100% in whatever it naturally tends towards, even if it's cabaret performance or whatever. [/ QUOTE ] precisely. my parents took the same approach with me, encouraged natural tendencies, and i also believe its the only…
Thank you ZackF for the very wise and insightful post :) :) About the parent's thing - I've already began looking into to colleges for 3D design and such. My parent's where suprised when I told them my plan which was to go to college and build up my portfolio over time : D They think I just sat and played games. Hah. I've…
A little info to add...you have to reset the scale for the parent (probably the shoulder)...it was scaled non-uniformly and the child (your biceps) rotates in the deformed transformation matrix of the parent, this getting skewed like you see. Best thing is, to completely avoid using scale (at all) on object level. Always…
Heyo So I'm not much of an xref user or environment artist or a fan of 3dsmax. However, here I am trying to figure out how to re-direct some xref paths in an environment in 3dsmax. I've changed some of the paths in the Asset Tracker but there's a bastard child at the bottom of each Xref that doesn't conform still. This…