The ever-popular Xoliul Shader has now been given an overhaul and we talked to the geniuses responsible for it's awesomeness. Laurens and Robbert-Jan have been hard at work and what they're come up with will surely be a huge asset to everyone here at Polycount. As always, Xoliul Shader 2 is going to be completely free but…
Client wants me to rig his 8 armors with UMA 2, I'm currently using Autodesk Maya 2019, can I rig it with my application and export it on UMA 2? Can someone tell me how does this works or what's its pipeline or should I just rig the armor normally to joints in maya then export it as fbx. Thank you.
based on the comments, knights and forest are the most wanted on the knights i would take off Sven, i know he is really nice but he also have a lot of cosmetics actually knights could be really interesting idea, we could go for 2 teams and battle for the dire or radiance Dragon and Omni on one side Chaos knight and Abaddon…
Hey guys. Has anyone played the Dragon Age 2 demo? If yes, let me know what you think. Here's the link, just in case: http://dragonage.bioware.com/da2/demo/ IMO: The Story and Staging of Dragon Age 2 has lost a lot of epicness and is more of an action adventure stage and story going on there. It has many elements, used in…
You want to make stuff that is going to sell in volume at a low price. You make a very good return on time invested if you know what sells and what people are willing to pay for it and you budget your time accordingly. There's a sweet spot. Let's say you spent 10 hours on something and sold it for $20 in the asset store.…