I made a tutorial recently, for our automated remesher. It currently puts out triangulated mesh (quad output in progress), so maybe not what you want. But should give you an idea of how it's done. https://docs.rapidpipeline.com/docs/3dProcessor-Tutorials/tutorial-remesher If you manually retopo the lowpoly mesh, you can…
All right, so I had this one coming for a long time. It's really important for me and I assume it really should be for the others too.at least for some There's always time when you're looking for a job. A time when you are considering opportunities. Some want to advance with their career, while others are looking to land…
Hey Guys, before going in to deep on what this thread is about let me just brief you about who i am. I'm a 25 year old guy with a great passion for games. Since the first time i laid my hands on a nes i've been totally inlove with gaming and i've always wanted to be a environment artist. Being borned into a family with…
Hello, I'm working on learning to create modular environments using the tiling technique and picked up "Advanced Tiling Techniques for Environmental Design" by Alex Senechal. This tutorial is good but it doesn't go into details in a few areas that I need help with. I understand the general concept that I bake out several…
this is a fun one. the answer to A_Bs question about the mask borders is yes - applying a more detaild mask is totally possible and not very hard. I did post an example of the maths on here fairly recently The answer to your question depends of what you're trying to achieve in your game. If you need what is basically a 2d…
Depends on how modular you need this to be. Like say you have a character that can change from pants to a skirt at any time. Maybe you have the skirt rigging always on the rig, but you can toggle whether you're using them or not. Using Advanced Skeleton or mGear for rigging, you can easily add and remove things on your…
This looks great but the thing is I really want to learn this render engine, I want to be able to view my work as a rendered result but I cant seem to find a really good tutorial or course about v-ray, I found their site which is great but I would like to find a course like the new ones made by gnomon which is cut to the…
Hell yeah thanks KB. I manage to tweak my scenes settings to regain the colors with linear and it does just feel nicer to load assets into it now. I had another try and the rock faces, seeing as i want to get my surrounding core geo down asap. I feel like i can get out of this blobby phase with Sculptris, no matter what i…
Zbrush alone will not get you a job, the number of portfolios I see where there are artists who want to make art for production but only have zbrush sculpts is staggering. There are very few Zbrush only positions. Something I also recommend for students is to also have a target for where you want to go. While there is some…