Wow thanks for the critiques guys, I will be sure to do those things. I just started working another animation gig, and I am working ALOT, so I will get to this the first chance I get. Probably this weekend. -I really like the colors you did far more then what I have now Konstruck, and the simple texture you put on the…
I have been working on a small simple brick breaker game that goes on forever. As time passes the bricks move down and a new row appears the rate that this happens speeds up over time. If enough time passes or you clear the game of bricks a boss battle triggers. After you beat the boss the level refills with bricks and the…
Hi! I think the non-rat elements look a bit undefined/ un-descript and the overall creature shape is a bit too artificial. The surfaces look untextured. To help with direction when making design decisions, you could pick an existing game and make the creature fit within the world and visual style. I too would also ask what…
Hi kosh3d, thanks for advice and for the link. It's really really usefull to me! I will probably screenshot it to be honest. I want to learn a good workflow and have a bit of planned approach every time I start a project. Also want to get somewhat ok portfolio to be able to look for any jobs(freelance, part time, doesn't…
Hey guys if you have some time please take a look at my portfolio i am open to any critques, it's been a couple months since i have graduated and am wanting to start on a new piece, possibly a fantasy type piece since most of the stuff i have is based on real things, i was wondering if for example i would be able to take…
I'd like to ensure my portfolio characters are well suited for animation. If you're an animator looking for some models to work with, send me a message and maybe we can help each other out. I can provide a basic rig, but it's probably better if you can do that yourself. Models to animate will be a tiger and a multi-armed…
it's probably catching the top of the handle below the handguard. Try reducing projection distances in the baker. You could also try using absolute projection distances rather than proportions of the bounding volume - with objects that are very non-square like this the porportional distances can be troublesome if that…
Looking for low poly freelance work especially something that involves mostly texturing since i really want to improve my texturing skills i charge per 3d model usually for something 1k tri/polys i would charge around 30-40 U.S. dollars but again prices depends on how heavy the 3d model would be you can view my artworks at…
I am pleased to present a small outsourcing company H2games H2games, is a small company from Russia St. Petersburg , which has been operating since mid-2009. During this period we have made a huge amount of orders , some of them you can see in our portfolio on site http://h2games.ru. Our customers are major game companies…
Job Title: Freelance 3D Artist (Potential Long-Term Opportunity) Location: Remote I am an independent developer seeking a Freelance 3D Artist to assist with an architectural environment project. Your role will be focused on creating high-quality textures and materials for an environment, with potential for long-term…