I'm sitting here trying to improve my photoshop painting technique, and while painting I realize that most of the awesome paintings I see done with photoshop have a lot of brush strokes that certainly aren't made with the circle brush. my question is what do you guys use when painting in photoshop? what makes you pick a…
Greetings I recently bought Quixel suite and honestly, I must say it significantly improved my workflow! But nothing is perfect and so far I've had only one slight problem with the suite. I can't see any of the layers which are higher in the hierarchy when I'm in dDO's colour paint mode. Reason for this is I like using…
Does anyone know any tools or workflow for painting skyboxes? I'm working on a hand-painted style skyboxes and I find it very hard to paint the skyboxes using Krita on this: My paintings always end up distorted.
Ok i see, thank you. I will focus on that (I really need to get on using the lasso tool more it seems). I really appreciate the help, and the paint-over really pushed your point :smile: .
Hello all. The software I'm using is Maya 2016 and Photoshop CS6. So I'm new to hand painting my textures, and I've found it quite fun :) I had a question about UVs and hand painting. So, here is what I'm working with: Low poly, modular fence piece. Just keep duplicating them to have a fence where ever you want. It's a…
For artists who use vertex painting and have tried Blender and ZBrush. I will like to know your opinion on the two. I am currently using Blender but I am finding painting medium to small details problematic in Blender. I have seen polypaint zbrush videos on youtube. With ZBrush, you can sculpt lots of tiny details and…
Zbrush once was my only soft for everything. Both sculpting and textures . Nothing procedural but so easy to do textures natural way with brushes painting in cavities and otherwise on prominent things + quick edge masking. To be honest I am not even sure why I switched to Painter and Designer . It's not much quicker ,…
I'm Using Quixel on Windows 8.1 64Bit Desktop Hardwarespecs: i7-5820k 3.3ghz , 16GB Ram, Gtx Titan black There is no error messages or crashes or something. When i hit accept mask, it tryes to bake my painted data but nothing appears in the final mask (it stays white , or gets the dynamask texture). 1 Week ago everything…
Hey Everyone, I've been doing some work in UDK and started using the vertex paint mode. Its really really nice and easy to use. However, I have seen quite a few people use evenly subdivided meshes when vertex painting. A lot of the time a similar result can be achieved by using a modular setup. I'm wondering if, generally,…
UPDATE: Alright, so I needed a break from my Temple project for a bit and decided to do something hand painted and kind of stylized since it's something I haven't really done. The scene is going to be very simple and an arid environment. It'll be based around mining for gold. Any ideas for props or story/background are…