I'm also studying japanese in my spare time. I'd admit, its tough work going solo. By far the best piece of advice I can give is to not stop. If your serious about learning anything(especially a language) then you have to invest a lot of time. All of those links Yozora posted are great resources. Slow and steady is the way…
I went to their hiring presentations and had long personal 1 on 1 chats with their Art Director and a few others. Valve is the type of studio that doesn't look for the same things that other studios look for. What they care essentially is more or less to be said "how well do you operate, and what do you do that makes your…
Just gonna poke the bear a little bit... How many people have roms of NES/SNES/Genesis games on PSP's/R4's/PC's? Who has a Mame cabinet packed with roms? I thought average joes lost their jobs because: of crazy spending, pissing off the publisher, bad deals with publishers, bad planning (taking too long at times), not…
Man this brings me back. Good work so far. Your castle geo is the best. Good over all shapes and accurate theme. A few things though. The surrounding rock/mountain shapes, not so great. The geo is flat and it's not the right Helms Deep style. If your willing to spend that amount of geo on that many boulders in the scene, i…
ive got a few points to make on this. starting with the modeling. it looks like youve done a pretty ok job getting the base silhouette of the gun, but its really lacking in form. overall it seems as if you did not pay attention to how those guns are physically made, but just as how they look from a specific angle. to start…
Does clicking the little icon to the left of the "save" bit not make the dialog window pop up, allowing you to custom name it? It should turn red to indicate a "stop," and should pick up afterwards. There are ways to get incremental file naming in photoshop, but you gotta get a little creative. in File > Scripts, there are…
http://www.chuggnut.com/scripts/unwraptools/unwraptools.htm those tools are like a message from above. The alignment options / buttons are probably get the most use from me, but as a whole it has some very handy features that may help you out. When overlapping areas there is a UV align option that works wonders on…
Hey Blastradius, solid work. Especially in regards to modeling and color pallete. Here's my 2 cents if you are interested: -Focal points: I think your outdoor shots have stronger lighting and composition than your interior shots, so I will focus on interior, but some of these things apply to exterior as well. You interior…
Hello people, A few months ago I built my own proprietary 3D engine in AS3. I built it purely to make games. And because it's proprietary and I don't have to factor in usability etc I focus 100% on speed. Dilligently. The results are good. It's significantly faster than commercial engines like Papervision, and actually…
Note: Email andy@ramenvr.com /w portfolio, resume, and cover letter if interested We’re building Zenith, a VR MMORPG that’s inspired by our favorite JRPGs and animes. We’re working with a small team of crazy talented artists to bring it to life and now we’re looking to add a character concept artist. Inspired by Miyazaki,…