Hail and well met! My name is Adolfo, cofounder and developer at Hail Studios, a new game studio. We are focused in the development and commercialisation of new games in different platforms, mainly iOS and Android for now. Our current project is Unnamed 101, a game developed for iOS that takes place in a fantastic…
Starboard Games is looking for talented and dedicated Artists to join us on our exciting project, INT. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving environment with mature,…
Weapons in gaming are a tricky thing to get right. A constant companion, we grow attached to our instruments of combat, and rightfully so. However, no matter how fantastic the design or how big the BOOM is, its the details which truly define a weapons character and bring it to life. The way the light catches every nick…
Wow, this looks great. Nice Texture. Don't really have any critique for the character. Maybe you could try to reduce the brown color spill in her hair. Currently it looks like a bounce off of the ribbon. That's all. For the icons: they are too dark and contrasty in my opinion. They are also not readable enough to show the…
wow guys, thank you very much for your help and all the references. they're extremely useful! i've already collected some references, but more is always better. dzibarik - thank you man for all the references and the paintover, they're awesome! you're right, lighting is not too realistic - i'm trying to go for a more…
Yeah, Artstation has a wonderful community. I find it a great place to look for concept artists (from a 3D Artist perspective) as I have asked permission to use artwork of theirs, in which they've been more than happy. On the discussion of creating a portfolio website, would you guys think creating something as simple as…
Hi, first of all thanks a lot for creating this plugin! It's a great times savior and therefore I wanted to introduce it to the art department at my workplace. I'm no coder by any means, but although the pipeline requires different .dds formats (DXT1/DXT5) I was able save them with one action and the help of your plugin :)…
Welcome to Polycount! To create an account, you must first take our Art IQ quiz! Your results with determine how other users treat you and which sections of the forum you have access to. If you get a low score, and you decide to create a new account to score higher, you're only lying to yourself, and we hope you feel bad.…
If you're UVing the high res for the purpose of creating polygroups or applying a sculpted pattern, you can pretty much treat them as a temporary set. Once the groups are created and the patterns applied to the actual geometry then they no longer have any real use except in a few scenarios. It's generally easy enough to…