Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm writing)…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…
NCSoft is seeking an experienced Senior 3D Environment Artist to join its seasoned team of industry professionals led by key contributors of award winning massively multiplayer games. This is an exciting opportunity to work in a highly creative environment at NCsofts headquarters in Austin, Texas. Senior artist will…
Hey,i wanted to know if there is a difference for environment artist's when using maya or 3dsmax,you know like for doing pretty complex buildings with several floors or that kinda stuff thank you again for reading and taking time to answer. Greetings stay awesome take care. Levi
Hello! I am an experienced prop/environment artist in the San Diego area and am currently looking for opportunities, either full-time or contract. I have four years of experience in the industry, starting with a year of QA and three years as an artist. My resume and portfolio can be viewed at http://www.copelandworks.com.…
I didn't really get into 3D until 2019 and I started getting more serious about environments about a year ago. I do have about 5 years of more traditional 2D art experience from my BFA though. This environment took me about a month if you cut out all of my procrastinating and moping about from the pandemic blues.
Hi! Everybody is doing really awesome stuff. Arriving a little bit late, decided to do the "Pit City" environment. So far I've done the blocking of the environment. Getting the proportions and the right angle is really tricky!
After having a look into the environment I've decided to give it another go with the composition. I still need to add some variety to the trees and I've decided to add a small character (based on the concepts of Simon) to add some narrative to the environment. Its time to do some retopology!
Primarily Hard Surface & Environment/ Prop Artist. However I also have experience in Animation, Rigging, Most Game Engines (UDK, Unity & CryEngine) Including Level Design, Shader, Collision & Particle Creation. I'm seeking a job. Full time & Freelance. I have 2 Years Experience. Portfolio Resume Contact:…
I am looking for a 3D artist to create the art needed for a game that I am developing in UE4. Your tasks would include making a lot of (hard surface) props and creating an interior environment. Your goal would be to make the props and the scene look as photo realistic as possible. Please PM me your portfolio and details…