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Re: Happy Birthday Polycount!
Reply by
iadagraca
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Apr 2015
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General Discussion
I feel sorry for everyone who has a birthday on this day. No one else has to deal with the skepticism.
Re: Mech Kshatriya [wip]
Reply by
Cheese_Shinobi
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Dec 2011
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3D Art Showcase & Critiques
Anyone else hearing sounds of mechas deploying and transforming in their heads as you´re watching this? Awesome work! :)
Re: THRONE ROOM - The Rooted Soul - YaoK
Reply by
YaoK
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Jan 2015
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Allegorithmic's 'the THRONE ROOM'
Yeah I doubted it would be someone else's inspiration ! Thanks buddy, good luck too :P
Re: Sketchbook: Dee
Reply by
Dee
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Oct 2013
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Digital Sketchbooks
Thanks! Ah interesting, yeah the twines look really off its like they are not attached to anything else...
Re: ZBRUSH (SPOTLIGHT) MASK template
Reply by
decorix
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Oct 2013
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Technical Talk
Thanks, for replying. Just tried it, but that didn't do anything. anything else I could try / check?
Re: fantasy character
Reply by
spacemonkey
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Nov 2010
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3D Art Showcase & Critiques
Tips on making good sand would be appreciated, I think it detracts more than anything else.
7 results
Re: The Jackal (AKA Faith's Knife) WIP
Reply by
mister_s
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Aug 2014
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3D Art Showcase & Critiques
Oh derp. Yeah, I see it now. Thanks guys. Anything else jump out at anyone?
Re: Is it more adequate to create a material in Maya or UDK?
Reply by
Hourences
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Dec 2013
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Unreal Engine
If it is meant for Unreal, then use Unreal for sure. Else it needs to be converted/some things won't port correctly.
Re: Hacker Chara.
Reply by
SSquir33
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Feb 2011
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3D Art Showcase & Critiques
woaahhawa. perhaps balance the robot arm with sumtin else thats techy Great job gnna watch this
2 results
Re: Texture Gold Help
Reply by
ZacD
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Aug 2010
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Technical Talk
But with matcap materials, you'd need the lighting on the rest of the object to match 100% or else it'll look weird.
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