Go away, what you're doing is illegal and a bit immoral. edit: no wait, actually, stay. Learn to be a better modeler. Learn from all of the creative people here. And then in the future you can make your own original stuff, with a clean conscience and without such a backlash.
I'm a professional draftsman/3d modeler, but I put hobbyist because I work for an architect, not a game dev studio. One of these days I am going to transition into more creative work, either technical illustration or game dev, motion graphics, or ad work.
That's awesome, I envy you all who can make such great concept, while I sit here frustrated and erasing. Anyway, that concept is creative, I love Church Window on his back. I how that will look when he becomes a Flesh Golem.
Your animations are plenty creative, love it! Maybe a spin or flip while jumping off the scythe could make it more flashy. Although, sometimes its nice to have a more standard approach because it reads well. The spinning scythe idea sounds interesting too :)
Looks a lot like construct 2, Not sure I like this phrase no programming which seems to be used more for visual programing or block programing, easier programming for sure, but it still often requires a understanding and creative thinking when it comes to systems triggers, variables etc.
Not game industry specific but still features some awesome peeps The Collective Podcast "The Collective is dedicated to a raw and honest discussion with entertainment industry professionals; from designers, to filmmakers, to musicians. Bringing you the most creative, driven, and passionate people from all walks of life."
Congrats to all the contestants, you guys really made some awesome and creative models. looking forward to the polycount pack announcement winners. best of luck to you all. good luck, you guys definitely deserve it. outstanding work and quality from everyone. thanks.
I think I am pretty much done with this scene, unless anyone see's something that is ruining the scene. I want to move onto something else, something a little more creative. *edit I darkened the stone path way a bit in the daytime pic.
Your lightpost is unwrapped really poorly. You need to think a little more creatively about how you can reuse pieces to make it more efficient and easier on yourself. There is no purpose for having everything unwrapped if you are going to use the same bland overlay on everything.
Ok, These are for my senior project. I am suppose to make a book showing my creative process. From concept to completeion showcasing my 2d and 3d art. I have yet to get to the 3d aspect of it, but I'll be starting within two to three weeks.