I was using the set vertex normal tool which is located 'Mesh Display -> Set Vertex Normal' and I used this tool for planes so it makes my texture visible on both sides, what I didn't notice is that I've accidentally applied it to my whole scene and I can't reverse it. I didn't notice it till I was test rendering and my…
Im sorry but this contest seems a lot like trying to get underpaid real estate archviz work from artists disguised as a contest. The judges include "A Digital Platform for Real Estate business that develops Software, Hardware, Digital Architecture, Marketing and Communications." ( on the website of TECMA solutions ) as…
If you love characters I think you should stick with it. People who don't have a passion for what they are applying for or are just doing it to get their foot in the door are normally pretty transparent and get passed over for other candidates that have a burning desire to do that thing. I don't mean to discourage you from…
Looking at getting a VR head set was wondering what people are using in UE. I would want it for dual purpose, 3ds max and Unreal if possible. Anyone have any thoughts or experience with it. Thanks Alex
What I want to do in vTools specifically is invert the green channel of my normal map set. I'm a Maya user and currently my workflow for getting images ready for UDK is output everything as usual, then copy to another folder for UDK, then manually invert the green channel for normal maps. I would like to skip the step of…
sorry to dig up an old thread but Im struggling to get to grips with cameras in UDK. I was following your advice moose but I got lost at add new director group action. Please excuse my udk noobishness its my first time trying to set-up a scene and im a bit lost, most things I was able to find out pretty easily but I…
I have seen people create references in the background for them to model over the top. I have looked online but most the tutorials are old and involve the old feature that how turned into 2d pan and zoom (I think). Does anyone have any good tutorials for setting up a simple reference, I am making a knife and I want to set…
Welp I had some bad news today and some good news today, so no better way to get out of a funk and get back in on the PnP goodness then by starting up a new thread for a project. I'm going to be rigging up and animating the the beautiful Nizza's hellboy. The intent here is to create a full animation set and controller that…
Hey guys! I've been working on an Earthshaker Set called "Ashes of the Beast" I have made the totem and am starting to create the custom fissure effect. I thought this thread would be useful to hold and W.I.P shots of the effect. I'm pretty new to all this so advice and feedback is welcome! Here is the totem: WORKSHOP LINK…