I haven't gotten a reply from SitniSati on this issue... so I am asking here. How in the hell do you get FumeFX to render in Maya 2014? My settings follow what they said in the help file: And that's all they say on the matter.
I had a blast being the content supervisor for Antorus the Burning Throne raid in patch 7.3 for World of Warcraft. This was a big team undertaking by many artists. I was responsible for making the architectural elements in the shots you see here which included modeling, texture painting, UV/Texture application and…
Anyone experience this error; and know how to solve ?Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored // There is a thread on this forum to which I found related to this problem, the solution is vague.