With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
oii! i dont know what level of crit you want, but i'll just be as detailed as possible and hope you don't get offended. all of this stuff is my opinion, btw first of all, if this is your first model, great work. there are certain areas that are pretty nice my first model was pretty shit.. if memory serves. i'll try and…
it depends on how heavily invested you are already in 3ds max. at least, i would not recommend it for a new starter nowadays. it does seem on the retreat and since the work is only ever getting more complex and pipelines become all the more important, you can bet that maya, the standard for all the automated and animation…
Really think about the quality of the props you can make, not how much you can make. If you can make one kick ass statue, that would be a great little piece to show off. The concept you picked is pretty good. It has good composition, with a central focus. I would start off with just a snip of that scene, and if you decide…
Hello! We are a team of young game developers and are currently working on a new MMORPG. We are searching for more people to join us and work with us, and make it easier to reach our goal. We are looking for a 3D artist (modeller/texturer/animator – take your pick). Our current plans are to make a low-mid poly game with…
Decided to join in with the fun! I have no real concept right now, apart from that its some kind of beastly rat man. So expect lots of things to be added or change as I go along. Backstory: Regis "The Rat" Buckley was a sneaky, good for
nothing, slime ball of a man. In the dark night he would scurry from doorstep
to…
Doom Grenade Launcher | Fan Art Focused practice on hard surface and efficiency. I could have gone lower with topo but wanted to preserve as much quality as i could for closeups. Software: 3ds Max | Substance Painter | UVLayout | Marmoet Toolbag 3 | Photoshop Marmoset Viewer: https://www.artstation.com/artwork/5avdP
Hi, We are looking for enthusiastic artists to join our team. Freelance and contract members from all over the world are welcome to work remotely. Concept artists - Characters,environments, vehicles, objects Ability to create a broad range of original concepts Ability to work with a high degree of self-direction but…
Pretty cool stuff. I find myself wanting something to take notes with as well. I dont like having a stack of paper on my desk of notes, or emailing myself reminders or whatnot. I could use the notepad thing in my Iphone, but typing on my phone can be annoying and I cant draw pictures if I need to then. The MS Courier is…
Hi everyone, happy weekend! Update on the project. :) I made one major change to the layout, I removed the smallest room. As it was unnecessary, and frankly it looks better without. Now I can clearly divide the first room into sections for separate uses and functionalities. Lately I’ve been focusing heavily on asset…