Pixologic Released ZBrush4 R3 ZBrush 4R3 not only implements various enhancements and polish to existing features, it also introduces major new features to dramatically expand your artistic possibilities. The following are some of the main features added: Advancements for FiberMesh Include: * Curve modifiers added to a…
Lockwood Publishing is the creator of the hugely successful mobile virtual world called Avakin Life. Launched in December 2013 Avakin Life has to date achieved over 22 million downloads across Google Play, iOS, and Amazon. It has also ranked in the top 300 grossing apps in the US in the Apple Appstore. Job Description…
@LordFryingpan Not my area of expertise, but from what I understand, the animator is using the bat in this gif as the reference. @Mant1k0re Yeah so the modules are pretty dense. My decision to sculpt these pieces mostly came from my portfolio missing good examples of my sculpting and baking knowledge. I've not done…
I don't know why there is so much hate for Maya, the only thing that i don't like is the rental plan because a perpetual is always better if priced fairly and if you are doing freelance works every month but Maya LT is not expensive at all. It is priced at 311 € for 1 year that means 26 € per month or 36 € for one month if…
Kevin's post pretty much sums it up but I'll share anyway. I have to say though, I wish I had the kind of time he does to spend on assets at work. No doubt they crank out an amazing amount of content at such a high quality bar, but the LD's there are masters of reuse and repurposing assets! The workflow and process of…
Honestly speaking, your work unfortunatelly it is under the bar at the moment. For the time period you have been learning this is super good, however. Note: I'll be unloading a lot of information in this post, do not get frustrated, take things 1 at a time. It's mostly terminology for you to start searching about and…
The globe: I wanted to test out an idea I had and the globe was the perfect candidate for it because it was a fairly symmetrical piece, not just in one direction but in several. It was also a simple object to create high poly geometry for if it didn't work out all I had to do was re-unwrap and bake it again. Splines…
Lighting: Depends on how you're handling your shape rendering. Most often I've found that freestanding, non-bsp structures have lighting information baked into either the model, as vertex colors, or into a set of lightmap textures which are blended with the diffuse at render time. Also, If this is going to be something the…
As someone who has worked the developer side of the mod community (while I was at id), encouraging and aiding community members to enhance my employer's game with mods and extend its life, I think the nail has been hit on the head by a number of posts here. Here are my assessments of what is likely going on with poor PPM…
Hey, you guys are welcome, I've gotten a lot out of online communities including polycount, so I just try to give back as much as I can ;) The Avatar stuff came from a Yahoo behind the scenes movie, I think this one: http://www.traileraddict.com/trailer/avatar/extended-featurette-creating-the-world-of-pandora There were a…