Destiny has Ps3 exclusive content. Right now I have considerably more faith in Sony delivering exclusive though - just look at the retail 360 exclusives of the recent past years or so. In 2013 you've had Gears of War: Judgment (4th title in franchise). In 2012 you got 15 exclusives, all but two were for Kinect - Halo 4…
I have two twists/rolls, but thats just how I do it and doesn't make it any better or worse than other solutions. Both my twists effectively clones of their parent, taking the same position and almost the same rotation as the parent -the only change is a modification to the X axis on both. I have a twist on the upperarm…
Again, all your textures are really tiley, try to reduce that appearance of reoccurring tiles as much as possible. Right now, all transitions are one tiling material into another tiling material. Add a lot more trim on everything to transition it all together. For example, water damage seeping up the sides of the building…
Gauss: thankx , Glad you can at least see some comparison (even if it might be TOO closely related, at least you can tell its related) You might have a point about that...I mean im hoping that once I get skins, they won't look look like exact replicas..Ill post them all together so you can help me judge on that I would…
Bad luck man, I know how frustrating stuff like this can be. The freezer idea sounds a bit nuts to me too, but then so does liquid cooling. And if it's worked for Pyromania a few times it may be worth a shot, although I'd leave it as a final, abandon all hope resort myself. Not too sure if it would help in your case…
I have had Oblivion for 3 days...and have played for two hours. One hour was spent creating the look of my character only to have my efforts become toast when adjusting the age. (Who knew that changing the age of my custom character would turn him into a black man. I had to start all over). The other hour was spent killing…
Not that I'm wholly adverse too individuals or company entities promoting pipeline tools, which might be viable to integrate into ones workflow but further research indicates Anvil Interactive Solutions leverages AI support developing their product. Now as for myself again neither here nor there what others choose to work…
Hi everyone i working on a project, i have my metahuman character modified in maya, the rig is exactly the same and works perfectly. I am using a live link between UE5 and Maya, so when i am changing the controls of my metahuman in maya, i can see in UE5 too. Now i ask you guys if there is any Face capture software…
Hello all, I had an accident at my work two years ago a fork lift drove into me and my big toe was cut in half and I had a few broken bones in the foot due to the weight of the truck. To cut a long story short I have permanent damage to the foot and the job that I used to do (warehouse maintenance) is too heavy so I have…
Hello! I've been a hobbyist 3D modeler for years now. I've dreamed of becoming a game designer but haven't really felt my skills were up to par. I've been out of college a few years now and have had a few failed projects, including a successful greenlight project that unfortunately was too much for our small team to…