Only use Arnold for the AO, render the rest with Scanline with supersampling. Arnold hasn't been fully integrated into the baking workflow yet. (I think that's being worked on.) https://github.com/mikeoverbay/TankExporter/blob/master/!_Tank%20Exporter/shaders/tank_fragment.glsl I found this WoT shader online, it seems to…
Sorry about repeating info above, I had this browser window open while I went to lunch and just hit reply. You should cut around masked materials to cut down on overdraw but there's nothing wrong with using planes to represent grass you'll just need to do some custom shader work to light them in a way that avoids lighting…
1 - MR A&D is an old pre-GGX shader. The IOR/Fresnel will not match SP. I don't even think that there's an MR preset in SP. Try exporting one of the other offline renderer presets. These presets(older ones) should output all the channels you need including the ior/fresnel. 2 - MR is a physical renderer designed for a…
You might want to look up pictures of 3d scans displayed with simple CG material similar to the one you are using, pictures of people with uniformly applied body paint and/or heavy circus makeup, and pictures of full body casts. You will be surprised by how subtle the surface changes are on the real thing. CG sculpting has…
Interesting because the benchmarks for the next step ups are from $400s (The ones I pasted in benchmark) to 1000's for intel and 700ish for AMD; So I can flex a bit on AMD but not so much on intel. I'd be surprised if the i9 falls under $1000, or if you can get hands on it easily when it does come out at first.. Probably…
That's the irony of Zbrush performance - a computer running all recent games and 3D apps flawlessly can still struggle with Zbrush because its bottleneck is the CPU. Meaning that a recent, medium performance Dell with nothing special to it may still run Zbrush better than a gaming PC carefully upgraded over the years but…
If you want something a lot easier to pump out without learning a complex compositing application, check out Hitfilm 3 Express (Free) or Sony Movie Studio (aka Vegas, $20-40 via amazon or Steam $50-60). https://hitfilm.com/express…
Huzzah! Now, about performance. I too have experienced some performance issues, but I chalked it up to the fact that I'm working on a 2048 texture that's ~376MB and composed of literally a few hundred layers. I did try out the Enable OpenGL Drawing toggle and that seemed to boost performance a bit (15%?). At the time I was…
They can be nested. Here's a chart of a Pie Menu that has Nested Pies. This is part of the Wazou's RMB Pie Menu Addon (with minor edits on my end). It is context sensitive and this is what you get when you are in Sculpt Mode (other thigs pop-up in other Modes). So this demonstrates how this Pie Menu is Context Sensitive…
Sorry for posting in a wrong section. Thanks for help, but the problem disappears when I enable "Include Working Model" in render settings. Before "Working Model" After And now all I do is scratch my head, because I don't understand it. Basically, what I'm trying to do is to bake Ornatrix hair. And while this result is…