I've had a g9 for just over a year and I'm never going back. I was concerned I'd miss the vertical resolution from my previous 4k screen but I don't and having your main app at 16:9 and a usable 8:9 window either side is far nicer than splitting the same real estate over 2 screens. For layout management/window snapping I…
I did a search and didn't find anything about this, so I'm posting... I recently bought a new monitor (a CRT, because the LCD I'd been using was too inconsistent). It then occurred to me that since my video card supports dual displays, I might as well give that a shot now that I have two working monitors. So I set it up…
I did a ton of it in college. You'll want to build a little press out of a few pieces of plywood and the special screen hinges. it makes doing this stuff by hand much more manageable. the shirts we managed to make were pretty professional and clean because of it. i'm sure some small presses can be found or perhaps those…
I shopped around for a ips screen at a decent price and from a good manufacturer a year or 2 ago, and there was nothing under £700 in 24" + region (that did 1900x1200). Now it seems with eIPS there are a ton of new screens out there and if i can find one with the right specs i will probably go for an NEC as they seem to…
The crowd scene benefits the least from the higher resolution. The map, on the other hand...that just pops right off the screen at 1080p. So does the Rivendell landscape shot. All of the scenes with fine details benefit greatly from the bump in resolution. I noticed that hair details are particularly sharp. (Gandalf's…
rotate your model and base 90 degrees or rotate your camera 90 degrees so your model is essentially laying across your screen horizontally. press ctrl + spacebar and then take your screen shots? Then rotate them back to vertical in photoshop and clean them up/add presentation material (name, tri count whatever) should be…
It is very possible that your colorimeter isn't working proper (due to age, or very possibly it not being designed for the types of displays you're using it for, etc). That being said, I wanted to mention, This sort of defeats the purpose of monitor calibration. The calibration process generally automatically adjusts (or…
Hey thanks ! I'll definitely try that. - - - - - Here are more details : it looks like my main issue isn't so much the OpenGL canvas crashing fully (= becoming greyed out in options), but rather, it failing per-document. I can now reproduce the behavior consistently by looping through the various full-screen display modes…
Even with calibration devices they never really match properly. Solid colours don't flow nicely from screen to screen unless they are the same screen, and even then different age displays might look different. From my experience just getting the basics right is really important, and that is the basic per-channel gamma…