theres a breakdown of the sculpt process here: http://www.thepixelcrush.com/blog/astr0naught/23/8/2014 and the formatted post on my blog: http://www.thepixelcrush.com/blog/astr0naught2
It's going to feel quirky and different if you want it to behave like a 3D program. This is because its designed as a painting program that can have more in common with Photoshop or MS Paint than it will a 3D program like Max or Maya. Since you're completely new, I would suggest taking a few minutes to learn the following…
Job Description: Twine is sourcing on behalf of an AI research client looking for VFX artists with existing photorealistic footage they own outright and would consider licensing for AI model training. This is not a commission. We're interested in work you've already created that could be separated into distinct visual…
Hey guys please let me know what you think about the art in my game Toast! https://play.google.com/store/apps/details?id=game.toastKyle https://itunes.apple.com/us/app/toast!/id1071240306?ls=1&mt=8
Hello, based on another post I made about the topic it was suggested to post about some rocks I created for the latest game I worked on. The game follows a semi stylised art direction which took a lot of trial and error to reach the result we have today. Here is a quick breakdown of the process I put in place. 1. Sculpting…