Always fun to see people do fighting game characters. :) I must say though I am not super thrilled with your concept work so far. Most of the silhouette thumbnails, as well as the greyscale renderings are not really recognisable as Ibuki, nor do they seem to incorporate much of her design or otherwise invoke her character.…
Here is my reference. For some reason, spiders always send the chill down my spine, and combined with a human form? Even creepier. I got inspired by Jorogumo youkai from Japanese folklore here obviously. I also found a great Thai legend as inspiration: a young beautiful woman who died because of miscarried her child, but…
I found this interesting article related to Japanese game design. Not necessarily indie game design, but I think still can be relevant if a person wants to model after a Japanese game company. http://www.gamasutra.com/view/feature/130043/working_in_japanese_game_.php For art direction I discovered a video featuring Michel…
Hey So its been awhile since i posted an update. Been busy with Japanese lessons and Life drawings most evenings which has taken up most of my time. Now i have finished my Japanese lessons its time to get back to doing art! So i think i am done with the sculpt (apart from feedback changes.) Iv done some generic cloths…
Again,I found myself watching at it & not happy at all with the resoult,so I had to destroy the bottom & blockout it again :poly142: This turned out with me moving the magazine on the bottom,wich is that green cylinder you could see right there,also this shape gives a silouette that's more interesting in my opinion,not…
Sexy! I went in today pretty blind so here is what i got. Ikaruga Puzzle Bobble 4 D2 Cool Cool Toon Power Stone Egg Mr driller And two games I can't translate. One...looks like The japanese version of Die Hard the arcade? And the other is another Treasure Shmup looking thing.. where the cover is of a Gundam clone chasing a…
I would have to agree with trmulant on his advice. You were asking for somthing that will improve yourself and though making a "realistic" japanese pirate will help with your development of an artist an anatomical study will push you further. The model does not have to have a penis if you are going to model a man, give him…
MagicPictures Studio is looking for 3dsmax/Maya generalist for many projects(feature film, Game cinematic, TV-CM) Position: 3dsMax/Maya generalist Status: Full time - in house 3dsmax Modeler Location: LA office (Santa Monica) Start date: Immediately Rate: DOE Requirement: * Experience with 3dsMax or Maya * Creativity,…
MagicPictures Studio is looking for 3dsmax/Maya generalist for many projects(feature film, Game cinematic, TV-CM) Position: 3dsMax/Maya generalist Status: Full time - in house 3dsmax Modeler Location: LA office (Santa Monica) Start date: Immediately Rate: DOE Requirement: * Experience with 3dsMax or Maya * Creativity,…
I noticed that in usual FF games it doesn't take more than a few hours to level to 10. This version its taken me 7 hours to reach lvl 10. I'm sure the Japanese version didn't have this sudden "look here a chest" or "look here someone you can chat too". The American release seems like its been noob'ifed for anyone to pick…