Woot. Good to know that drivers fix a lot of the graphics issues. What card do you have, Downsizer? Virdog said earlier in IRC that he was getting object shadows when playing Oblivion.
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That looks like the problem I was having the other day. When exporting set it to 'triangles' fixed it for me. As you can see the model has triangles in it - I believe it was me MoP, on IRC the other day..
I was thinking of something like this! Need to find out how to get the Hangout information over the web, but we could have a list of polycount hangouts with an integrated IRC webchat applet on the same page or something.
I dont whine on boards & IRC, but I do frequently ask "what is the shortcut to XYZ feature" or "how do I...?" instead of "googling it" or reading the included documentation. But I don't slag other programs.
hawken = terminal21 or somthng john warner = blast69. DAMN NOW WHAT A HOMO NAME THAT IS !!1 Anyway on irc it's Cheapy and in some other sites it's leileilol (infatuation with chinese corpse hopper girl taking over... !)
oooh pesti. You need to find me on IRC. =] A Perfect Circle - a CD full of APC remixes that came with a DVD I found at a local record store. Jimi Hendrix - The Ultimate Experience (box set)
http://code.google.com/p/copper-eagle/ email jsswbb@gmail.com for details We have a programmer and another guy on the team after you email us we will give you the irc channel we talk and plan on
Works fairly well for me :) Having a few issues with some alpha mapped planes (they aren't showing up), but I'll talk to you about that next time you're on irc. Looking forward to multiple lights too :)
1. Get both vectors, and normalize them. 2. Connect the normalized vectors to a dot product. 3. Output the dot product to an arc cosine (NOT an arc sine!) I'm not sure offhand if the radian to degrees node is necessary, but otherwise that should be all you need.