WTF!!!!???? Shipment 1 of 1 Not yet shipped Delivery Estimate:November 29, 2010 - December 1, 2010 [ame="https://www.amazon.com/gp/product/1926778103/ref=oss_product"]The Art of Darksiders [/ame]Vigil Games, et al Sold by: Amazon.com, LLC
First time ever using photoshop. December 27th 2004 adobe elements. Second oldest saved skin I have.march 14th 2005 adobe elements(i went under the alias halo and put a lens falre in my name, hah)
Hey everyone! A few of you may have seen the sculpt that I had posted for this Cello way back in December but after being distracted with work and other projects for the past 7 months, I finally managed to come back around and wrap things up! https://www.artstation.com/artwork/68bq3N
@Isunoj Sorry about the delay, October has been crazy busy and I haven't had the time to put the next one together. I will have a new one for November-December since this month is so close to ending.
I built basically the same system (different case) in december with the 560 ti, same amount of ram and a i7 and its been absolutely awesome to me. I'm sure the 670 is a killer improvement if its in your budget though.
Here is the completed model, with textures: All that is left to do is the hair. Thankfully I'm still far under budget, so I have a lot of leeway polycount-wise to use as much topology as I need. I'm still on schedule to finish this by the end of December.
Looking forward to seeing what everyone comes up with! Last Update (December 19): Attack Front View [vv]114955946[/vv] Attack 3/4 Game View [vv]114957918[/vv] Run Front View [vv]114955945[/vv]
Rig: https://cubebrush.co/olenka/products/1tsmhg For the optional animation i will be going for an ultimate and doing inspiration with the tick-tock the crocodile from peter pan. I will be planning the animation in the next week and then do most of the animation in the coming month of December.
So I had no idea there was a proper thread on this! I can handle 1 model per day for the rest of December rough model of a table i took inspiration of: https://www.behance.net/gallery/19674749/Steampunk-Fantasy-Drafting-Table I might wanna improve on it to add to a scene but this was really fun to model!
Here's a weapon I'm making as part of my November-December project: The current polycount is around 3.5k triangles. I'm trying to push myself further with higher-poly models, but this one still has a few baking and normal errors.