Salutations: Greetings my good Sirs and Mesdames! Welcome to my first Polycount thread and post. Thank you for having me. Synopsis: This thread will showcase my ongoing 3D work on one of Games Workshops Tyranid creatures from their Warhammer 40,000 tabletop franchise. More specifically, the Carnifex variant. Goal: The…
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Hi everyone, My names Chris and I'm the Creative Director for Blue Harvest Interactive. We are seeking artists to join our ever expanding team. About Us Blue Harvest Interactive is an mod team with a passion for Star Wars. Our Current Project We are currently working on an exciting and ambitious project called "Star Wars…
Goodgame Studios is Europe's fastest growing gaming company and one of Germany's most successful technology businesses. With more than 1,200 employees at our headquarters in Hamburg, we develop innovative online games which are played by more than 270 million players in 26 languages across 200 countries. Our talented,…
Hi! I have been working on this for some time.I have learned new things about Marvelous Designer and Xgen along the way and I have continued to refine my workflow for this type of work.Hope you like it! :) Artstation Post: www.artstation.com/artwork/Jlwq60
@doses222 This is looking great, man! Absolutely stunning idea and the highpoly. My favorite by far! Now that you've started the diffuse, there's an itty-bitty correction i'd like to offer while you're not too deep into the process. 1. Color treatment. Right now your texture looks a little off. this is mainly due to the…
So I'll just tell a bit about my own struggle to find my motivation, because even with Haz as a husband, I still felt bored and slack when it came to personal art. I knew I had to make art to get better. I knew I had to fill my folio with art works that weren't under an NDA. But for the life of me whenever I sat down to…
Before I ask my question, I would just like say a big thank you Polycount Forum users for past help and that as a result I finally managed to get my first character model finished!! Can be found here on the Steam Workshop - gm_tank (not a shadow on some of the work seen on Polycount, but my first try) However, although I…
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