A team of experienced 3d artists and animators is looking for photoreal modeling/texturing work such as: - vehicles (cars, tanks, trucks, planes and such), both high- and low-poly - architecture - environmental props - weapons We've got experience of work mostly on RTS and FPS games and would be happy to handle big volumes…
Looking for People to make a working Prototype of a 2.5D Sidecroller. In short its playing Castlevania Like and Im looking for: a.) someone who can either make animations/build characters/bosses b.) someone who can build up basic traps/ai/etc. nothing too much advanced - just basic gameplay - core elements are key I will…
Asset looks like: https://www.turbosquid.com/3d-models/rigged-zombie-hands-model-1169002 We'll provide a unity package for the model that will be attached to a wall. Need creepy animations. Please make sure the root of the arm doesn't move (the nub that would attach to the wall, the shoulder). But try to bend at the elbow…
Hello everyone, I am Taylor Wood, Creative Director of Halogen Studios and I am currently recruiting a few new members to an indie team. We have story written for a total of 5 games and we are about ready to being making the first one. The first game will be simple, mostly to function as a pilot to the series and to…
Nice! There's room for growth but this is a promising reel. Here's a couple of things that i picked up on: The very first thing that you see after the opening titles is an animation that is very unclear to me. Once the guys are shown holding hammers I get it then, it's a weight piece. But before that, I'm not sure what the…
Hello! As the title suggests, I'm pretty new to animating in 3D and I'm looking to show off some of my work from the past month and a half. I'd appreciate a couple things that stand out to you and something I can work on for future shots. This way, I know what to keep in my animations and what can be improved upon. Here's…
So, we need to move some polygons. Our product is not a game, but heavily relies on real-time 3D avatars. We are looking for someone to join our team in the South of the Netherlands to come breathe life in to our e-health services platform(s). The full, serious job description thingy can be found…
You need to go further one direction with your jump. The character either needs to have more crunch to explode with his jump (because he goes so high), or you could pull back on the crunch that already exists and have him long jump. It's at an uncomfortable middle right now that doesn't make any sense, even for a cartoon…
Hype Animation Studio specializes in high quality 3D character animation for feature films, video games, TV/Web series and commercials. 3D Animation Reel: https://vimeo.com/137975325 Services: 3D Animation 3D Modeling Character Rigging Rendering Email: hypeanimationstudio@gmail.com
Hi Guys, I have to create an animation of a spatula applying a material to a wall of a house. How can I do this in 3ds max? Is it possible to animate the vertex painter mimicking the spatula movement then add a spatula model on top off the painting line and animate its movement? I don't care if there are no particles to…