Think you went in the wrong direction, if you want to make her more feminine then you should have made the hips wider and made her torso smaller (mostly in width). She looks very awkward right now because her torso is extremely wide and her limbs are all very thin. Stereotypical 'feminine' proportions are narrow shoulders,…
Just a quick update from today before I'll drop into my bed; spent a few hours fixing her face because there was something about it that really annoyed me... and after turning the picture upside down I noticed what it was; her right eye was just out of place and her mouth too...and I got her a nose-job. ;) I'll try…
I very much like her face, it's beautiful in a creepy kind of way. Do you have a concept you are working off of? I find that the only thing owl-like about her right now is the face. She's very tall and lanky, Owls are more compact. Maybe Puff her out a bit, with her body, or clothing. I understand if that's not what you…
Textured the face today and started on the hair. She got a specular map aswell. The lips still need some tuning. I changed her eyecolor since i thought it looked as if she got lenses on. Made her a crow this weekend, im going to make him in a flying pose too. im a bit torn about the glasses, it such a big part of her…
Hi there Danpanz - in order to fit it to Ana I started by assuming that for other existing hats to work on her she will need a "sharter hair" version at some point. So from there I made my own by shortening her hair with a custom alpha and custom material applied to her head model. Of course there is no way to know is such…
I think the 'problem' that is jumping out at me is you modeled in her clothes, but then gave them the same smoothing group as the rest of her body. So it reads like an odd abdomen or bust line. Yet what it really is the bump from her clothes that are shading the same as her skin. Your going to sculpt and I would assume…
God those eyes are scary. My one crit is that her legs seem a tad bit long, even for anime purposes. I would propose simply moving her entire hip region down a little big more, because right now she has the impression of having a metal rod up her ass. Perhaps her arms are too short, and its not the hips at all... By the…
Good start but it looks like she's falling over. Don't have the concept in front me but I suggest putting the foot to her right behind the left to maintain balance. Would be great if you could turn her eyes towards the viewer. Would make her more imposing or even menacing depending on what you're going for. Oh, hate to be…
I can't say I care much for the crazy-dark eye makeup, but I pretty much love everything else about her. Lovely forms and just the right balance between soft and toned (those legs in particular look great), and really nice job with the clothes. That hair looks awesome, too. That said, her mouth seems proportionally a tad…
Great work so far! There's something about the face, neck, and head shape that could use some tweaking IMO. I think the neck feels a tad too long and if you could make her eyes a little less wide open(sort of a deer in headlights look right now), that would help as well. Maybe even try thinning out her jaw as it goes…