I recognized one of your ref photos as the replica sword CPR was awarding in a contest about a year ago. After a bit of googling I found this gallery: https://www.facebook.com/media/set/?set=a.122221261290116.20376.122196397959269&type=3 Lots of different angles there, and all the better seeing as it's a real-life object…
Hi thanks for taking the time! Everything you said make sense, i'll probably redo the hair with proper haircards and the other stuff are small tweaks :) the objective was more about practicing workflow and pipeline rather than exact replica.. although I was aiming at getting it pretty close to the concept art so thanks…
What I would love to see someday is a game art museum. Something that has in depth descriptions of the art styles of that game/series, concept sculptures, concept art, final 3D models on display and giant replicas of characters and such. It really wouldn't be that far fetched in 10 years or so. It really wouldn't be that…
i think the proportions dont feel right, maybe try to change them a bit, you can have an exact replica of the real life model but if it doesnt looks good in 3d then its okay to change it a bit. other than that the hard surface modeling is fine but still needs more details, dont know if you would add that during texturing…
I'm using bunch of anatomy book pictures and pictures of human heads for reference. However there are some forms i can't figure out from them. Mabye i have no talent for this or my eyes are not trained enough :S I also ordered a Human Model Anatomy Skull Head Muscle Replica plastichead from ebay but it will be weeks until…
Playing Dual Universe and can use a .obj file scalable holographic projector to help design ships. I want to make a replica of Thunderbird 2 but can only find a few expensive/inaccurate .obj files. Also interested in Babylon 5's Minbari ships, particularly the Flyer Shuttle and Nial Fighter. Hoping some more experienced…
Hello all One thing that I never see talked about is the AI in games, most of the time they kill my gaming experience / immersion because let's face it enemy's are pretty thick and predictable. I think my favourite AI where the Replica Assassins in F.E.A.R because they where unpredictable and a bastard to kill :D Games are…
Hi guys, I've played with Marmoset for a while now and decided to to a very small product viz type project as an introduction to UE4, which I've been meaning to get my hands dirty with for ages. Anyway, so far so good(ish) but I've run into a snag which I can't figure out. The first image is of a spindle in a bycicle pedal…
MMO. The genre has been around for a long time (longer than WoW for those who aren't aware, I believe a franchise called "Ultima" existed once). World of Warcraft of course came along and pretty much mainstreamed the genre and before you knew it, publishers/developers were climbing out of the woodwork trying to capitalize…
Dude, I'm just super glad there's been recent efforts to improve the quality of armour in video games. It really is a huge deal, having good armour in games, and it's genuinely cathartic seeing other people besides me making this stuff. Comparatively, we have insanely skilled artists making 1:1 replicas of guns. We have 3D…