[ QUOTE ] [ QUOTE ] Ged, People can play this on dx9 with decent speed on 7900's and up. [/ QUOTE ] Personally I think that statement is a load of old bollocks. I highly doubt many people are getting good performance out of a 7900, and if you are its a fluke. PC's are finicky machines. All Ged is really saying here is as…
Thanks for the comments guys. Good to know there's interest outside of my own for this thing. Makes the effort even more worthwhile I think. Dur: yeah I'm crossing my fingers for a simultaneous 6.0/CAT release =D I'd happily throw this thing away in exchange for a commercial system. The challenge is fun and all but…
Sure no problem at all, glad its working! I found another way to fix it, scale might not be an issue after all. It looks like the dive.bip file was saved out with quaternion curves and the biped in the scene was set to Eular. Changing the scene biped to quaternion before or after loading the dive.bip file seems to fix the…
@Joopson Oh whaaat. I think I gotta take a trip down there sometime soon. I'm using UE's built in ocean system and its so glitchy. Haven't been able to get the ocean foam to work.... But I agree it needs it.
It really depends on the engine and the game. Usually static meshes/objects can be animated in engine without bones but often it unlocks a lot more tools if the object is treated as a skeletal mesh. Even as a simple one with just one joint can unlock certain skeletal mesh tools that just aren't available to static meshes.…
Despite the default icon, most of us don't bite - really! The load times seemed slow for me as well, so you might want to try it on another system - a friend's computer, or a library. I'm a little curious about some of your design decisions for the pirate's aircraft. Tail-draggers (more properly known as "conventional…
I don't know if its really the same effect. TV manufactures seemed to think light leaking out the back of your TV was a cool feature, but this is actually projecting things on the walls and surface not just colors. the snow effect in the cartoon-ish racing game, simple yet pretty cool, the same could be done with rain or…
Right, such a rule is absolutely incorrect. Roughness maps to not need to be "processed" like a normal map or anything close to that. They can be packed into any channel you please (provided your shader can read from that channel, reading from normal.a may be hard coded into your shader but that is a different issue…
It's a bit of a pain, but you need to do two things, save/load the settings and copy some files. First copy the files... Personal files can be found in 2 places you need to trasfer the Scripts, UI, Plug-Ins and Scenes folders from each spot to the same places on the other machine: 3dsmax Root Dir: C:\Program…
I see what you mean. You're basically looking for a "content management system", which is exactly what Wordpress is, albeit specifically for blogs. There are other options, like Joomla, which is meant for any kind of site. You'll want to know how to code though. You probably wont find a Wordpress theme that does exactly…