Hello I just graduated from school with a degree in animation and I am looking for work. My school mostly focused on 3D animation in Maya. If you need someone to rig and/or animate in Maya please let me know.
Hi! My name is Artem, I am concept artist/illustrator. My portfolio is here: https://www.artstation.com/artemc Now I am awailable for work. Please send your offers or questions at: arvicher2017@gmail.com
Hi there, I have been working in 3D for a few months now and have just completed my first building with textures. Any advice on how to improve would be great! Reference Photos- Non Textured shots:
Hi everyone. Currently in my last year, i am searching for advices on my work It's my anatomy study of a rhinoceros. Thanks everyone who take time to comment. PS: i'm looking for an internship or job :)
Hey, I'm a 3D artist that specialises in characters and creatures, though I am not limited to them. I have experience working with many different styles and platforms. Check out www.jamiephipps.co.uk for my portfolio and contact details. Thanks.
Hey all, I'm available for weapon/vehicle/general hard surface work. Check out some of my portfolio here https://www.artstation.com/artist/bforbruce If interested email me here; brwbailey@live.com Thanks, Bruce
Hi everybody. I'm just going to get right to it then, I have models of three different Mech suits that I'm working on. One is supposed to be light and fast, one is supposed to be heavy and slow but much more powerful, and one is supposed to be in the middle. Light: Heavy: Medium: I'm looking for any advice I can get to…
Ok, so I have been doing 3d for about 2 years, and now that I am getting a little more serious into it, I have started to dedicate more time to working with 3d and improving my skills. Here are some of my most recent models. A bust that is currently a WIP for a game character. A destroyed building. And another bust.
hello. where do you guys go to find freelance work? I'm not talking about optimizing portfolios, just wondering where you guys go and put links to your portfolio? for example: http://www.polycount.com/forum/forumdisplay.php?f=51 http://forum.unity3d.com/forums/48-Commercial-Job-Seeking anywhere else should i look?
Hi guys, i am currently progressing through the beginning of the second year of my games course and was wondering if you wouldn't mind giving me some critique about my work, and how to tackle certain modelling, digital painting and rigging tasks. I am going to try hard to post regularly for professional crit. Thank you.