A very rough sketch to study Kayle's forms. I'll play with it a little more to see how I want to change the skin, but I'd rather do that in 3d. Off to Zbrush! used in-game version for reference.
Try something simpler like this: https://www.artstation.com/artwork/XB0aQR flat colors, geometric shapes, no details just silhouettes of the main subjects. each sketch should answer a simple question like, "where are we?" "who is the hero?" "what is happening?" "what time is it?" "what era is it?" etc
My latest concept character is the Cyborg Aerial Sniper. This is my character concept that I used for animating a low-poly character. I first took the character thumbnail and did a quick, cartoony sketch of the character in Photoshop Concept Sketch And here is the finished sketch... I first started with exporting a human…
In addition, decided to spend time doing a partial quick sketch of an early production 2011 Cadillac as an example via Loop & Mesh tools alongside a HS modeller's best friend the KNIFE TOOL. Which is I think fairly indicative just how one can quite reasonably output a subd HP class A topology mesh, for free without…
Hi all, I'm new here and I wanted to get some feedback on my demo reel. I'm currently a junior in college for animation, and I'm aiming for video game character animation. Please give any and all feedback, I want to get better and I'm honestly not certain what steps I should take, next nor how I compare to others around my…
The model suffers from the same problems that other 'first hipoly-head model' thread did. It needs corrections, not yet more details. Bad references = bad model. The sketch tells you were to place the lips, nostrils and general dimensions to go with, but you can't see from it how lips usually should look, or cheecks,…
Thank you for answers! I guess my tree didn't impress you :D l was trying to follow what teacher was doing but I did left this path somehow improvising and came to what you see. Talking about sketching silhouette it is my biggest issue just because I'm disabled person and in my workflow I have to use mouse and voice…
Quick Sketches, currently doing some major level asset concepts for the first level of my teams project Igna. This will be the entrance to an underground tunnel that will lead to the [Insert Magical Item Item Here] that the character will use to harness his magical abilities. Will edit this post throughout the day if any…
I just did some planning on the schedule... I thought I still have plenty of times but once I break it down, it's actually really packed, and I also still need to work on my freelance job, so it's going to be SUPER challenging. I am going to render the character in Arnold because I have some experience with it in my…
Hi everyone! I'm a concept artist/illustrator and want to improve on my zbrush skills to start sculpting figures/miniatures one day. I'll be posting my practice sketches and WIPs here and am open to any feedback/tips on the way. =) My artstation is here.