Added it to the wiki, thanks for sharing this! <rant> It's a shame someone sent that in a PM instead of posting here on the forum, where others could have seen it too. Threads like this come up in searches, so future eyes will see it too. That's why I always try to answer tech questions on the forum instead of via PMs.…
An Olympus Micro Four thirds camera is also a very good option for something compact. The lenses are smaller/lighter than Sony Nex lenses, and there are more lens options, plus it has in-body stabilization which means you will be able to use lower shutter speeds (and low ISO, which is important for image quality/low noise)…
I like it for the most part, although the pants look extremely weird. The wrinkles and folds don't flow naturally and they're completely flat on the bottom. You've got a lot more work to do down there if you want the pants to match the quality of the upper body.
you would want [0,3[, so you get even intervals 0-1, 1-2, 2-3 could do 0,2.999999 or to make sure you never get 3 ;) is there no integer rand? then you could just do rand() % 3;
I'm working on recreating the Castle Caladan library from the 2021 Dune movie in UE5 as a portfolio piece, but I'm having some UV/texel density issues on one of the modular wall assets. Since I intend to use this in my portfolio, I really want to make sure that I'm using the proper technique here. Thanks in advance! --My…
@sprunghunt The vertex color solution works pretty good to control each object and assign specific colors, thanks :) @oglu I'll look into that video too! Arvid Schneider is really great in arnold shaders and procedural things For everyone interested, this is some code I write : import maya.cmds as cmds import pymel.core as…
the problem with the stove is that it looks like a model with a photograph slapped on top. Thats not what you want. you want it to look like a stove. you got to get the texture to actually fit the model, you cant just put a photo on it and call it done.
Daz, i'm not an artist, i've said that several times. Granted I used to want to, but the community really pushed me back. Read the title in your browser window that says 'and fan community'. I'm a big fan of the artwork, and frankly think it's fucked up that most games dont ship with the gameplay to compliment it. My…
ok odd question I have a image that is pixeled based I want to make this be a main caption screen, now the issue is I cant seem to keep the image to scale without having it blur out, is there a way to do that? like I want a certain image to stay at a size stretch and keep anti alising off?(or on I forget which?)
Greetings; I wanted to know if anyone is facing the same problem as mine. I cant seem to run Unity 3.5.5 on my PC where as the previous version(s) used to work perfectly. I have been hunting down the previous versions but I wanted to know if anyone else is having the same issue as mine. OS: Win 7 64Bit. Thanks.