Hello folks. I am having trouble finding information on creating tile-able textures in zbrush. I am not looking to create a tilable mesh. Plenty of tutorials and good workflows for that method. The only good info I found was from PhilipK.net http://www.philipk.net/tutorials/materials/stonerock/stonerock.html Priceless info…
Hello everyone, Thanks for clicking here :) I`m having a small issue when adding grass onto my land mesh. I am creating a stylized environment scene and I want full control over my landscape, hence I've created a polygonal mesh in Maya and am using that in Unreal. It's quite easy to tweak some verts here and there and then…
Hi Guys! I'm currently working with a group on creating a game, and I've been assigned with the task of figuring out how to optimize the performance of the game, specifically concerning 3D... So as you may have guessed my question is how to go about this... Don't worry though.. I've read enough posts inhere not to ask…
Wayforward is seeking an experienced Visual Effects Artist to work at our Santa Clarita office. While our studio may be best known for our specialization in platform games, Wayforward also works on a wide range of games across all major consoles and mobile devices. We're currently looking for a talented artist with…
Hi all. I'm Mark. Here is my piece. Concept, Idea. The idea of creating a ship turbine was initial for me and after this we started to expand this idea further. That’s how we decided to make a hangar scene (Shelter Project in the future.) I wanted to make something technological, complicated, to show my ability to delve…
Hey guys, been a while since I posted something here. Anyway, gonna revisit this model and look for things to add... it's looking too plain for me right now and this will be great practice for creating different kinds of assets anyway here's where I am now. Don't mind the eyes, just a placeholder. BTW got any tips for…
Just wondering if anyone knows a great tutorial on creating vector-graphics? In theory I know what to do and what vectors are etc, and all tutorials a quick Google search turned up where those that dealed with very general stuff. But what I am looking for is maybe a step by step tutorial on creating a real image,…
Environment Texture Artist Blizzard Entertainment is looking for a highly skilled environment texture artist. The ideal candidate has experience painting textures for a diverse visual range of 3D environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The environment texture artist…
Magic-- behold the power of fire, frost, and shadow! The holy and arcane! When druids and mages battle, when warlocks summon the darkness and paladins channel the light it is the FX artist whose magic we see. You, oh intrepid FX artist, you will harness your powers to create the fantastical effects of the World of…