I really can't believe Sony changed the design of the controller.... looks like it has all the same buttons, now with an awful PC contoller design. If it ain't broke....
A normal map doesn't change the geometry of your model, it just gives the illusion of depth. As far as I know you cant create more detail by pushing a button.
Customize -> Preferences -> Viewports tab -> Configure Driver In that window, set the texture size buttons as high as they'll go and check the "match texture size as closely as possible" box.
Hi, I can remember CTRL+4 is a custom shortcut of yours MoP :) To conver a selection to poly with standard interface press CTRL and the Poly Button in Command Panel.
Ryno, Since Max 5 there is plus and minus buttons to expand and shrink selections. They are on the bottom toolbar under Selection Modes. It's also in the Unwrap rollout called Selection Parameters.
Don't forget that you can reorder the vert numbering on a spline by selecting one end or the other and hitting the "Make First" button in the Edit Spline vert subobject rollout.
They put a megaman game on the iphone lately ....it's horrible. They didn't do anything creative with the controls. Just slapped on a graphic of a thumb pad and an A+B button. Fail. What a shame.
Looking good Pilot, make sure to get every tiny detail from the TV, like the buttons and such that you are missing. Good clean topology, good job. Spark