So, apparently, Tim and the others at Double Fine are planning on making a new adventure game. But instead of going for a publisher, they're asking for funding from the fans themselves! Check it out: http://www.kickstarter.com/projects/66710809/double-fine-adventure
Been working on this for the last few weeks. Figured I would put together a thread of progress I also put together a small tutorial for some folks who might be interested in a bit of my process. I plan to put together a few video tutorials with audio to explain other parts of the process that might get confusing by just…
I agree, they do look different (it's challenging to get it right, still working on it). My main concern in the revision was to make sure the materials were well defined. For example, making sure the metals look like metal and the wood like wood. I allowed myself some artistic license to make the process more enjoyable.…
Hi, I’m a student. My goal here is to learn what I can, collect feedback on anything from anatomy to concept. I realize it might be too early in the sculpt to really give any feedback but I’ll add progress quickly. The first post might be a little extensive so please forgive me. I made a few quick grab brush pull concepts…
Warmachine Tatics is a lot of fun, it's kind of like XCOM and Final Fantasy Tactics. If you aren't familiar with Warmachine, it's table top game a bit like Warhammer 40k on steroids. Less units to micro manage but the warjacks are bigger, beefer and the combat is much more visceral. Tactics does a pretty good job of…
Hey guys! I had some fun these last days and made a teaser for my entry; served me as an excuse to make some music, been missing doing some for so long. I hope you guys will like it, it was so fun to do ahah. Now I need to get back to the real business which is making the beautyshots and all.…
blood pools and trails meh. real reality breaker is hitmans speed in changeing clothes, and the fact they always fit perfectly. can't count the amount of times i've just managed to change clothes and hide the body just in time in hitman games. id say its that at some point you gotta draw the line between simulation and fun…
Sounds like textbook japanese company enviroments, something that drove a lot of my professors and teacher to utter insanity. It also sounds a lot like what the Taka Kawasaki of Epic Japan said in an interview, that even if you work in a job in the gaming industry, that should have a feeling of creativity, spirit and fun…
3DBuzz may not have the best content to learn, but sure is really fun. I could stay hours watching it, having fun and learning, and its not only Zak Parrish many others are really really good at teaching too. I also really enjoyed watching "tag team" tutorials you learn better from it because the subject comes again if the…
Awesome man! haha, not that many game artists over there huh? :P. Cool though, well do something fun over there. Im going to be landing in kansas city if thats where you live. Otherwise we'll do something fun in lawrence. Too bad about the timing though, but we'll set something up. Ill email you when I get to kansas man!…