Hi. On my latest texture i ran into an issue with dynamask. The problem is that most masks has this inexplicable pattern. I have tried two different sets of bakes but it gives the same result. Disabling curvature removes it, but sharp edges does not have this problem for some reason.
Hello everyone, working on this last 1.5 year, in free time. Soon ( i hope so )) i'll end the model, than i'll do some texturing in Subs painter and many renders. Also wanted to make pilot inside the cabin ( with mech controls, monitors etc )
Hey guys and gals, here are some WIPs of animations I'm currently working on to eventually add to my demoreel. Feedback is, of course, welcome! Tiger walk cycle https://vimeo.com/148310602 Creature run cycle https://vimeo.com/148310384 Don't bring a hammer to a gun fight. (I just got this one out of spline)…
Hi! Here is my problem: When I open my saved project, all of my masks are clearly white, and when I try to change them, Suite give me this error: Can I fix this, or I need to create new project? Release.rar and script.rar updates are installed. And what version of Photoshop is most friendly for Quixel Suite? Thanks!
Some images from my newest texture set I'm working on. This is a dirty metal sci-fi looking texture set. All textures are modeled in 3ds Max and textured in Substance Painter, screenshots are taken from Substance Painter on a flat plane.
I been modeling this sword for the past few weeks and want to show what I have so far. All of the rights for this concept art goes to Hokoodo Fantasia. Rendered versions
Decided to create this topic not only to show my texture work but to compare my every new work with old one . I hope you guys like it :smiley: This one is my first texture created in substance designer , thanks to Rogelio Olguin tutorial .
Hello, I was hoping that I could get some critiques on the current state of my work. I know i am no where near at the skill level required for a job but i just want to know if i'm on the right track. Any tips and corrections on my work will be greatly appreciated as they will help me improve my future projects. Heres a…
Hi, my is Tony and I am currently attending the Art Institute of Vancouver-Burnaby. I graduate in Sept 2008. as a environment artist. Here is what I am currently working on... Any comments on how I can improve or make better would be very helpful. I going towards the hand painted art style in this scene. Here are some…