Thanks LMP. I see what you mean on the lighting aspect, that's why its great to have a second eye look at it. The Village scene is an older environment I created and it was back when I started to learn how to do vertex painting and creating shaders in Unreal. But I definitely agree on adding a mask to it to make it blend a…
Thank you very much for the feedback; heres some useful links where i learned about cinematics: http://ubudave.weebly.com/udk-creating-a-video-sequence.html http://treadster.com/blog/creating-cinematics-in-the-udk-7-part-tutorial/ UDN is great resource for everything UDK…
Hello, Long time around but first time posting. I've finally uploaded some video tutorials on Character Creation for videogames. Its more of a overall overview of the process but its geared towards production. It was made over a year ago so some tools have been updated (mostly Zbrush) but the principles should still apply.…
Wacom: They could incorporate a bluetooth docking bay for a bluetooth mouse with the tablet, instead of that crappy mouse that only works on the wacom surface. The mouse is charged when docked and the tablet has the blutooth radio inside.
Just heard about this today. Sad news, but expected. Modo had a very dedicated following under Luxology, but a good chunk of its userbase hated Autodesk and/or The Foundry, so of course when the acquisition happened the community effectively collapsed. It didn't help that the forums were soon gutted, and the Modo podcast…
Interested in working for an
exciting company that is redefining the way people play video games? Interested
in working for a world class company in a fun, and rewarding environment in
Madrid? Then Gameloft is the company for you! Gameloft Madrid is currently
seeking a Lead Vehicle Artist specialized in vehicles and…
Hey everyone! Long time lurker, first time poster. Been meaning to start posting on polycount for a while now, so here it goes! I'm a student in the new Bachelor's Degree at the NAD Centre in Montreal. I just finished up a project for uni this week that used a texture and UV workflow I've never used before. My teacher said…
Project INOva is currently looking for a fun, dedicated and talented team to help create a quirky 3D side scroller game (modification) for the Unreal 2k4 engine. Our main goal for the team and project is to have fun while creating a polished, professional product that will reflect the team's skill level, which will…