Sorry for the lack of updates on this! I've been moving so it has been a bit hard to work and I think I was also just stuck on how to proceed. Today I have an update with some battle damage! Do you think I went too far, or not far enough? I used a combination of a texture image overlay and painting by hand.
Here is another update with the Retopo, I am going to get all the Hardsurface doen first, so I can can see exactly how much of the base body needs to be modelled, I finished the chest piece (keep in mind I am just going to mirror all this over) started on the helmet. Had some set backs updating maya.
I had trouble uploading the update from my computer, so in the end I had to go to another house and upload it from their connection. I think there is a problem with some of the internet connections with uploading. It's just "updating" for a while and then gives error. I hope Relic allow people to give them the files as…
I feel bad that I didn't update this thread as much as I wanted too. I had to turn this around quick so updates were put on the back burner. here's a quick bit of footage for you all. [ame=" https://www.youtube.com/watch?v=ZJxHSHnrCjk"]CE3 Fantasy Building - YouTube[/ame] I'll post more on my next project :)
Sorry for the lacks of update haha. I actually finish my scene in April 1, but so many thing happen i just didn't do any render and I start working on other stuff. the principal reason for the lack of update is that i had TONES of artifact in maya due to all the alpha and it just didn't look good to take screen of that.
Aaand another update for today. Sorry for the spam - it's just kind of fun to post updates regularly, especially to see if the subtle tweaks being made make it feel more LD like to you guys (or not ?) I think the tunic now needs a few more hints of the original cyan swirls/trims, especially since they all glow ingame when…
Another update: just been tweaking particles, working on the sea shader as well. Next I want to work on the middle of the maelstrom as it needs some effects - once the banners are textured that is :) (as well as the older stuff being updated) Still got an annoying seam on the sea mesh, Might be the texture.. might be the…
Just a quick update on Mr Incredible. Rendered out a turntable in vray: [vv]39453397[/vv] I think I remember seeing a way to imbed vimeo videos on polycount awhile back. I'll look into it and change it when I find it. edit: found & fixed Also have some other projects cooking that I hope to have updates on soon.
Oh my gosh I'm in love. The face update is SO amazing. I can't wait to see more! I do have a question, what material is the jacket? From the first picture I would say it's some type of soft light fabric, but the face update shows a more leather-like texture. Looks SO good though mgmhm.
Thanks Fashoomp :icon60: JedTheKrampus :: Yep, that part looks like it needed some extra lovin' - - - - - - - - Final Update:: Spent some time in the Curve editor this round. Fixing Timing/Spacing, loosening things up, cleaning out random noise, & adding Fx. Thata 'bout wraps it up for this clip [Deleted] Final ...Final…