Thank you for this post. I've had exactly the same problem and wasted too much time finding the solution. I didn't have any creases in my scene, just a few basic meshes. Tried everything up to reinstalling maya and zbrush. SOLUTION: I exported my scene as an OBJ and imported it back to the scene, hided my original meshes…
Ok, cool. The light setup is pretty basic. It is as follows: -One Skylight in scene, default settings -Light tracer turned on, default settings -One Direct light in scene, moved for each render to better match each camera angle. 0.25 magnitude, everything else default settings. -Scene material is standard 3DS Max grey…
As everyone has already said, the scene turned out really great Antonio! Very nice indeed. I do find that the larger scene images are unclear/foggy, the smaller thumbnail images are much better in terms of seeing your actual work. Regardless though, a very high quality and cohesive scene, and saved to my inspiration…
Great looking scene so far, I like the stylised look of the rocks and their textures, it's refreshing to see moderate and well balanced detail. Also may I say that this scene with grey rocks is not really arid, dusty sandstone rocks maybe, but seeing as it looks great now why not go in totally the opposite direction and…
Awesome feedback guys! really appreciate it. Having to do two scenes has took a lot of time doing all the textures twice so i will eventually get round to these changes, i just needed to make the future scene first so i could have a look at both in full and see what drastically needs changing and so fourth. Here is some…
I like the idea of incorporating everyone's work together in one large scene, but doing so in a super modular manner might kill the artistry. It's not too much fun working in a "box". I really like the idea of making it UDK mandatory and having everyone share their assets and packages. When it's all over there are all…
I don't care what anybody says, space jam was a fun movie and unlike many movies I've seen, I still remember the plot and scenes many years later. Do I remember any of the star wars movies? nope
Hello everyone! This is my Bachelor project inspired by the library located at Dunrobin Castle in Scotland. Majority of the assets is created in 3dsMax and ZBrush and textured in Substance Painter. After finishing with models I imported them into Unreal Engine. I'm planning to add a bit of character and atmosphere to the…
Hey Polycount, So I started this scene a couple days ago, After playing Farcry 3 I decided i wanted to make a Jungle scene to add to my Portfolio. i got so carried away with making modular foliage that i forgot to take a step back and develop a story to the scene. I was thinking maybe a military check point, or maybe some…
Hi, this model was done quite some time back ago, and i am trying to do some lightning for the scene. I have been playing around with the lights but have not settled on any yet. I am thinking of doing a Morning, Afternoon and Night lighting for the scene. Below are some of my WIPs, do comment. And does anybody have some…