Haven't played too much but I went through a bunch of songs at a friend's place. Cliffs of Dover on hard is possibly the most fun I've had in terms of the note chart. Really catchy, really well done. Even when the notes are going all over the place it just felt so right even on the first play. I'll have to go back and play…
I've been working on this for a year, actually it's roughly 4 months, but I had very little time to spend on this project last year so that's why this took this time. Whatever, let me talk about the project. The part one is finished, this was a nvidia waveworks study I did to learn and understand the usage of that plugin…
^^What he said. It's a term applied in anything art-related, such as how vector-based artwork is basically non-destructive in that you can easily scale it up so it's the size of a billboard or shrink it down so it fits on a business card. (That's why almost all corporate logos are done as illustrator files/vector-based) If…
Would like to share my script to replace all FBXASC codes to underscore symbol. You can download the script and find all instructions here. NOTE: for now its only works for objects that derives from transform object class
I just picked up modo, and a lot of weird crap is going on with it. The first thing I tried to do was change the UI colors, but none of the changes actually affect anything. Everything stays exactly the same color regardless of preference settings. Second, manipulating objects and the camera is all screwy. Rather than…
This is my material for the plastic thing. The two nodes circled in red and blue control the opacity of the drape. One controls the opacity when viewed from the front, and the other controls the opacity from the back. Now the red and blue circled nodes are connected to a Lerp node. The alpha for the lerp is Fresnel…
Yeah that's what I expected then, also this is on their animation documentation: https://help.sketchfab.com/hc/en-us/articles/203058018-Animations So yeah, you can only animate a whole object using transforms, you can't upload a vertex animation. You will have to find some way to bake it to bones, or blend shapes. Below…
Hardsuit Labs is looking for a Lead Environment Artist to join our team. This artist will help establish a high level of quality and consistency of environment art. They will help maintain a high visual standard and help guide a small but growing team of enthusiastic and motivated artists. You will set an example to the…
Looks good in general, but the one thing that stands out immediately to me are the finger bones in the wings. They are clearly meant to be finger bones and it's not unusual for them to be slightly deformed, crooked or at different angles from each other, but in this case, I think it's just too much and the resulting…
Thanks a ton for all your help! Thanks to you, I've got so much more of an understanding now of what to look for than I ever thought possible when I started this topic! Thanks to you, I think I've finally got the prefab optimization thing figured out. I apologize for blasting you with questions, though I hope others can…