as to the original question one technique you can use in photoshop is clone the layer you want to blur blur the original layer (or not) run a high pass filter over the cloned layer and set blend mode to soft light add a layer mask to the sharpening layer fill with black and use it to paint back in the sharpness.
Hello there. So I've been following this tutorial on emissive maps: https://www.youtube.com/watch?v=8HbNDC-r5do I've recently invested in Substance so I've been doing a lot of learning and tutorial watching. Moving over from 3Dcoat. However in the section of the video where his model turns red due to the emissive map, mine…
Thanks for the questions people! Let me start off by saying in case you missed it, we just released a quick tutorial on creating custom presets: [ame=" https://www.youtube.com/watch?v=QXPJ-SjkPko&context=C2fef4ADOEgsToPDskJBk-4VJF67i1aChJ0nxYWR&hd=1"]nDo2 tutorials: Custom Presets (+UDK) - YouTube[/ame] More is on the way,…
We used this on the last game I worked on. Had a photoshop doc with layers that looked like this:~mask - gloss <pure red layer set to multiply> [layers composing gloss map] - reflection <pure blue layer set to multiply> [layers composing reflection map] - dirt <pure green layer set to multiply> [layers composing dirt…
The Outliner is pretty awesome. I use it all the time, and I'm an old-school Max user. Someone already wrote an Outliner maxscript for Max 2008, which is cool, because while the new Scene Explorer is quite handy, it's also fairly slow and not integrated very well (such as not being able to single-click select anything…
Heres a method I use for this kind of thing. Be aware this was just a 2 minute example done on my lunch break today; normally I would put a bit more time in it. Make an overlay layer above your wood base and pick a color then with you paint brush set to all layers and about an 80 tolerance click somewhere on the image…
Thanks Haiddasalami for the referral! =) I made a nearly 7 hour beginner's guide to Cascade, and 3dmotive bought the rights out from me so they can add it to their library. From what I hear it is being released on their site very soon (hopefully this month). I think it'll be a good starting point if you want to learn VFX…
But what if I wanted to adjust the cage to prevent waves, would it be fair for me to call mayas baking tools unprofessional when it lacks an adjustable cage? Lack of comparable tools is a downside of blender, especially when most of max nowdays is built up from things the community wrote, and things like popular plugin…
Get float2 $size gets the size of the whole document and I need to obtain the size of a decal I drop as a layer over to calculate shift and scale values from "pixel" integer inputs . In Designer I just use "get size" node that measure whatever bitmap you drop there and pass float2 to transform node with parent size . Same…
I agree with Lucas. I think your post processing is too strong and is making the whole scene look flat. Maybe try bringing up the saturation a bit? I know a war torn trench would be very brown and desaturated, but I think bringing back the colors in the corrugated metal would help make it pop and look more interesting. I…