I'm not sure exactly what you're talking about here but I'll take a guess. When you've got heavy gradients in your normal map you're going to get one of two things: A. stepping type artifacts, this is usually what Maya opts for B. noise, or dithering, which I think is what Max does and I prefer a bit honestly. But I think…
I actually never used Spyder myself , only X-rite calibrators. Usually when the profiling process goes you first adjust your monitor buttons to match target gamma and color temperature. Your calibration device shows the actual values in real time and they may differ quite a lot from what your monitor think 6500k…
Updated the Thread to display the filled positions. Do not let this opportunity pass you by because you are too skeptical. You will miss out on a ground floor opportunity that you will kick yourself for in a year. Once these positions are filled the only time we will do any more recruiting is when we lose a partner. We do…
The way i managed to lose weight was a combination of changing my eating lifestyle and excercise. When it came to eating the key was eating a big healthy breakfast and doing small healthy snacks in 2 hour intervals during the day and for dinner i could eat what i want but i typically kept it reasonable and no eating after…
Looks good. Your 2d work is great and your 3d is coming along. I really like the simplicity of the site and its easy to navigate. I'm not a fan of the Best section. I think its better to leave that up to the viewer to decide. Other than being redundant, I think it takes emphasis off the rest of your work. Your…
My top 3 for art technique / theory / method are; 1.Character Design Bibles volumes 1-5 (there were only 5 volumes ever published, but it's basically techniques / methods described in detail for the production of character design as done by some of Japan's top character designers. 2.Digital Character Design & Painting: The…
Well, imho AI upscaling is the way to go here in general. And turning it into a vector grahphics afterwards. Inkscape is capable of that step. And then you can correct it to your needs. What will not work is to turn crap into gold. The better the input image the better the output. And when you really have just a washy…
Posted by: https://feelfreegames.com We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! ________________ We’re an experienced team who are having a lot of fun working on a single/multiplayer family-oriented action game with farming elements for PC, Xbox and PS5.…
I have a little low-poly prop scene in 3DS MAX 2013 x64 here I'm just trying to light up decently to take a simple render of. First off, I have only been using lights for renders for a week or two, and I have had minimal success. Here is a screenshot of what I have: I'm using Scanline, with a Target Directional Light…