Hello guys, as i've said in my introduction post, i make guns for CS:GO, i'll post some of them (the ones i think have a chance of getting into the game) and tell what i think about them, as i'm mainly looking for feedback. **UPDATED 3-3-2014** XM1014 | Mummified…
FINAL SUBMISSION TO THE WORKSHOP!! http://steamcommunity.com/sharedfiles/filedetails/?id=693628100&searchtext=machina Workbench Screenshot! UV SHEET! Hi. So I just found out about this contest and I decided...why not? I've got the weekend to drink inhuman amounts of coffee and crank out some sort of science experiment…
Hey all, I've recently started working on a version of the chaos changeling model from games workshop. I'm going to do it in PBR working to get the textures as close to the base model as I can while adding a little bit more material to the cloths and skin and such. I wanna keep it fairly stylized still though. You can view…
Depends on what you define as intuitive. Remember, everyone as their workflow and they get used to it overtime. For example, I always hated vertex painting, reason I didn't want to get into ZBrush and it's standard, albeit archaic nature of 'doing things' in which required years of correcting manually in Photoshop. A guy…
A mentor would really be beneficial if the mentee already have a portfolio or tool experience above a beginner level. Otherwise, I think taking online workshops would be a better deal. Another option is to hire a pro for consultation time. Mentorship implies a long term arrangement. Consultation, maybe you only have to pay…
yeah,as you said in the end...ill need both xD And it would be really great to have the time to work 6 hours a day only on 3D art it would help a lot not just cause of the time put into it but because if i only do that through the days i will be able to focus just on that. It only depends if my parents and i can get with…
I suppose the LSD debate is completely different that the weed debate. I went to a ConceptArt.Org workshop a few years back in Seattle. The opening keynote speech was by a guy named Lorne Lanning, Aka the dude that cooked up the Odd-world series. He gave a HUGE speech about inspiration, and how it needed to come from…
Well Drayzers, I'm definitely no expert and I'm still trying to find what works and what doesn't. I think the key is not making textures too noisy, just use higher contrast in areas to bring out certain details. Colour variation is pretty important and something I don't do enough of - I have a pretty bad grasp of colours…
You guys are solid to say the least, absolutely great work from everyone, well done. Don't really think I'm in any position to over any critiques I'm afraid ha. Been teaching myself zbrush for a few months now but I thought that this would be a great learning experience. Started this challenge back at the start of the…
This is really a problem with any community. Especially when it gets big enough that there's more content than the average visitor wants to see. People start looking for a way to filter things. I think there are two different people that needs to be catered to. One is the viewer, who just wants to see cool art. That could…